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(+1)

It came together nicely. I would've liked to see an option to speed up text, I think. I don't know if it was intentional or not, but it seemed like in combat, you could swing one way but if your pointer was elsewhere, it'd hit there. Which did make combat easier, just not sure if I was exploiting something there, lol.

Thank you for your feedback!


The combat system was intended to be simple because I wanted to focus on trading system (in the end didn't even have time for that haha)

As for the dialogue that is a good point, I'll definitely include it thank you!