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Line of Trust's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #254 | 3.850 | 3.850 |
| Innovation | #312 | 3.375 | 3.375 |
| Audio | #462 | 3.250 | 3.250 |
| Overall | #482 | 3.308 | 3.308 |
| Visuals | #622 | 3.450 | 3.450 |
| Gameplay | #639 | 3.000 | 3.000 |
| Enjoyment | #891 | 2.925 | 2.925 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
A game about friends who end up in a maniac's trap and realize that trust is their way to survive.
What code and assets did you not make from scratch during the jam (if any)?
Sounds:
https://freesound.org/people/.Andre_Onate/sounds/481979/
https://freesound.org/people/f-r-a-g-i-l-e/sounds/478760/
https://freesound.org/people/looplicator/sounds/835070/
https://freesound.org/people/looplicator/sounds/855186/
Textures:
https://pixabay.com/photos/iron-mask-hero-hero-fighter-soldier-4354097/
https://pixabay.com/photos/woman-beauty-face-skin-makeup-1146038/
https://pixabay.com/photos/wood-old-board-weathered-grain-459326/
https://pixabay.com/photos/black-fabric-material-932213/
https://pixabay.com/vectors/smpte-color-bars-cctv-colorful-bars-5791787/
https://pixabay.com/photos/newspaper-old-1925-daily-newspaper-2608394/
Shader:
https://art-oria.itch.io/crt-shader-for-godot
How many people worked on the game?1
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Comments
I don't quite understand how I'm supposed to guess the password. Each character was giving me one of two numbers, and I could only guess once. It seems a bit unfair to be honest.
I really liked the visuals of the maniac and how he talks to you.
That the Game has 2 languages is also really great for those who prefer or only speak of of them.
One critique i have is that the UI of the game seems to scale weirdly on bigger or smaller window resolutions, some elements overlapped on smaller resolutions.
The number they pick seems to be mostly random it would be cool if they would react to you having the “same” number, like arguing with you or changing the number to another
But overall well done
First - congratulations on your first ever jam submission! This happens once in a lifetime, so it’s should be for sure celebrated!
As for the game, besides the main villain and sound effects, which are both nice, I honestly have a mixed feelings for it, so here is my critique, hope it will help you to grow:
Is I never passed the day one, cannot provide any feedback regarding gameplay besides the above, but anyway, congratulations once again and cheer up, you did it!
One more thing - check this guy out, especially his stream where he is playing games of newbies and critiques them. It’s probably the best possible game design crash course, available in Russian https://www.youtube.com/@xkoster
I think the game fits the jam theme well! I really like some of the visuals! The UI could use a bit of polish. I'd love to see some way yo track which player number is which. memorizing it was tough for me LOL! Other than that great work!
I am so confused right now on how to find numbers , my mind is messed after 2 rounds, overall a tutorial would be the best way to make this even more amazing
After 2 rounds, I just couldn't handle the tension! Like I knew what to do but every time I looked at the time it was like my mind was wiped out lol. Great game and one of the best takes on the theme so far. Well done!
Definitely, the game is really impressive considering how little time you had. It fits the jam theme really well, has great graphics, and I absolutely loved the idea. Excellent work!
Nice, classic puzzle. It was a little confusing to tell like who was lying and where your number came in the order etc. I think some UI polish to make things more clear would go a long way.