Hey y'all!
I'm trying to determine whether Grimchain's core loop is genuinely fun before spending money to publish it on iOS.
It's a short, portrait-first gothic puzzle roguelite. Enemies telegraph their next move, and you drag through matching sigils to attack, defend, burn, or build focus before choosing power-ups (relics).
I'm specifically looking for blunt feedback on:
- Whether the controls make sense without coaching
- Whether enemy intentions are understandable
- Whether relic choices feel meaningful
- Whether you actually want another run
Please play at least one complete descent before taking the anonymous survey. The browser build is free, contains no ads or purchases, and works best on a phone in portrait mode.
Playtest: https://northline-venture-studio.itch.io/grimchain-cathedral-of-ash
I'm happy to return a thorough, detailed playtest for your game, as well, if that helps. This is my own in-development project, and my first one, so all feedback is welcome!