I think the art very cool with a good twist on mechanics. Also the small special effects give everything such a great touch. Sadly I feel the theme not as strong as other games I've played. Overall great entry and hats off to the whole team
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Nine Lives Later...'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #70 | 3.773 | 3.773 |
| Enjoyment | #209 | 3.682 | 3.682 |
| Visuals | #212 | 4.091 | 4.091 |
| Audio | #244 | 3.500 | 3.500 |
| Innovation | #246 | 3.455 | 3.455 |
| Overall | #311 | 3.523 | 3.523 |
| Theme | #1218 | 2.636 | 2.636 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Trusting something in this game doesn't mean it's safe — it just means it's now real, for better or worse. Even the story is built on the same bet: a ghost cat risking everything to reach the one person she trusts, with no promise it'll go her way.
What code and assets did you not make from scratch during the jam (if any)?
Sfx and Background music
How many people worked on the game?3




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