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Nine Lives Later...'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #70 | 3.773 | 3.773 |
| Enjoyment | #209 | 3.682 | 3.682 |
| Visuals | #212 | 4.091 | 4.091 |
| Audio | #244 | 3.500 | 3.500 |
| Innovation | #246 | 3.455 | 3.455 |
| Overall | #311 | 3.523 | 3.523 |
| Theme | #1218 | 2.636 | 2.636 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Trusting something in this game doesn't mean it's safe — it just means it's now real, for better or worse. Even the story is built on the same bet: a ghost cat risking everything to reach the one person she trusts, with no promise it'll go her way.
What code and assets did you not make from scratch during the jam (if any)?
Sfx and Background music
How many people worked on the game?3
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Comments
I think the art very cool with a good twist on mechanics. Also the small special effects give everything such a great touch. Sadly I feel the theme not as strong as other games I've played. Overall great entry and hats off to the whole team
Thank you so much! We wanted a less literal take on the theme, where trust doesn't mean safe, it means making something real, for better or worse. We kinda tried to reflect it through the narrative too. Just a different approach lol. Thanks for your feedback!
Really loved this game! I just wish there was more!
Nice puzzle submission, I really enjoyed playing.
Nice game, liked the mechanic of making things real. I got surprised by the final scene, wasn't excpecting that.
The bottom texts were too easy to miss, while I was catching up with moving platforms and/or evading an enemy, surprised to know that there were story elements in it. However, this is a good puzzle game, easy puzzles, and the cat looks cute.
A very beautiful cat character, and the level design also has a lot of room for expansion. I have already given you a rating.
I'd like to hear your opinion about our game. Thank you!!
/jam/brackeys-16/rate/4950984
Glad it got fixed! Absolutely loved the game, very nicely done! The bound mechanic is very fun to play around with, visuals and audio is also very cute.
Nine Lives Later... is a super sweet puzzle-platformer where you play as a ghost cat toggling objects on and off to solve levels. The mechanic of using enemies to press buttons and managing your tether limit is super clever, and the movement feels great.
Nice little platform game, with a cute little cat ghost. Art style is cool too!
I encountered no bug, game was fluid from the start to finish! Althought i dont understand what i'm supposed not to trust.
Cool job! =)
Just wow, awesome little puzzles to solve especially with the level leading the enemy to open the door, I like the mechanic of only being tethered to 2 things at once having to manage that and awesome story end to wrap it all up. Great work!
I personally think a few small things, and this would be a great game!
1. change the font, it doesn't really fit the vibe much.
2. maybe tone down the noise?
3.please adjust the height of the platforms to be the same as the platforms near it on some levels
I love it though, I just realised how negative that sounds, It's a great game!!!!
Hey thanks for the review! We are working on these feedbacks, thanks!!
that's all right! I'm glad I could help, if it isn't too much pressure, I would be extremely grateful if you checked out or even rated my game if you'd like to!
The stuck issue has been fixed. Please try the updated build. Thanks for the feedback! 🙌
Loved the idea for the game so much! Unfortunately, can't get past the second level, the green finish sphere just doesn't seem to trigger for me, no matter from what angle I try to approach.
Very nice art and smooth movement though!
It's super cute! I really like the ghost kitty design <3
Unfortunately I couldn't progress further the enemy and button level, but I see it's a known bug! The mechanic is really nice, easy to understand and effective. Good job and good luck ^^
Very cute style and I think the mechanics of turning on/off objects is inspired! Unfortunately I can't get past the level with the enemy and the button, even tho the solution to the puzzle (using the enemy to press the button) is brilliant! Good job I'll definitely keep an eye on this!!!
Thanks! |Will fix the bugs soon!!
Working on bug fixes...