creative take on the theme (even though its technically racist). like the personality in the numbers, game could have benefited from audio tho
Play game
trust no One's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #988 | 2.714 | 3.000 |
| Theme | #1043 | 2.915 | 3.222 |
| Enjoyment | #1274 | 2.412 | 2.667 |
| Visuals | #1357 | 2.412 | 2.667 |
| Overall | #1393 | 2.261 | 2.500 |
| Gameplay | #1500 | 2.010 | 2.222 |
| Audio | #1980 | 1.106 | 1.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It requires the player to avoid trusting every guest they see as they could be a One in disguise. It also emphasises the "one" in "trust no one" as the enemies in the game are called the Ones (Ones always lies to the player).
What code and assets did you not make from scratch during the jam (if any)?
Nil
How many people worked on the game?1





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