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Spooky House's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1212 | 2.462 | 3.333 |
| Gameplay | #1600 | 1.846 | 2.500 |
| Enjoyment | #1651 | 1.846 | 2.500 |
| Theme | #1720 | 1.846 | 2.500 |
| Overall | #1722 | 1.764 | 2.389 |
| Visuals | #1792 | 1.723 | 2.333 |
| Audio | #2099 | 0.862 | 1.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
My game requires the player to use their mouse to figure what obstacles are real or hidden, meaning they cant trust the level itself
What code and assets did you not make from scratch during the jam (if any)?
All code and assets were made by me
How many people worked on the game?1
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Comments
Nice platformer with a cool concept, the viewer’s cursor being able to identify the traps. Although I think this feature kind of kills the idea of traps and platforms which you can trust or not right ?. Anyways it’s still a good feature though.
I also really liked setting and a good art style. Overall, a fun and interesting experience! music
This was really clever! Using the mouse as a magnifying glass to help you find the bad tiles was such an interesting mechanic! Some of the puzzles were a bit tricky and took me a bit to figure them out, but most of it was just platforming through tight areas. I also love how you made all of the assets and art - I was impressed how one person was able to make all fo the art in the game! Either way, this was a great entry! I hope you're able to get a lot of points for your entry - I think it's very underrated!
Nice idea, well implemented, good submission. Would have been so much better with sound effects and music. Another area for improvement: the UI text font would have looked better if you had gone with a pixel-like font to match the game.
Suggest that you engage with the jam, leave some reviews, and look at the forums; your game deserves more votes.
I liked it! I really wish it had sound effects,even stock ones.
Cool idea, I liked finding the traps and non-traps. Please please add space-bar as a way to jump :)