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Crystalise's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #57 | 4.441 | 4.441 |
| Overall | #262 | 3.564 | 3.564 |
| Enjoyment | #295 | 3.559 | 3.559 |
| Gameplay | #302 | 3.412 | 3.412 |
| Audio | #325 | 3.412 | 3.412 |
| Innovation | #333 | 3.353 | 3.353 |
| Theme | #809 | 3.206 | 3.206 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You navigate a dungeon with a myserious girl. Can you really trust her, though?
What code and assets did you not make from scratch during the jam (if any)?
Only small texture asssts for objects (Kenneys) + sfx/audio (Pixabay).
How many people worked on the game?3
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Comments
nice vibes, great art
Quite charming game and I enjoyed dungeon crawling for a little bit, but I do feel like combat against the enemies was a bit lackluster and even pointless? Didn't really have anything to do with the themes outside of making dungeon feel less empty, but I think having more puzzles would have solved that better, as the windows for attacking enemies with spaces was quite small. Storywise overall, I don't think it strongly holds onto theme of "Trust No One", but I loved the visuals and it was quite a nice experience, that overall it was a very good attempt. Congratulations on making a game for a jam!
The art here is absolutely gorgeous! The story was well written, and the game overall feels very polished! Very much enjoyed this one! Keep it up :D
I enjoyed the combat system!
This was wonderful, thank you. I think it's really hard to deliver a narrative in a game jam game that isn't too basic or too convoluted and this struck a really nice balance given the time constraints. Great job!