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Frozen State's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Storytelling | #55 | 3.626 | 3.917 |
| Creativity | #66 | 3.703 | 4.000 |
| Quality | #67 | 3.703 | 4.000 |
| Overall | #70 | 3.611 | 3.900 |
| Composition | #81 | 3.549 | 3.833 |
| Impression | #84 | 3.472 | 3.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
STORY:
It is a futuristic 1990, in a Forgotten Digital World at an abandoned tech company called HNR, where the only program left is a security program, Krystul. The tech company developed advanced AI, Factory/Comercialized Robots, and security robots. After financial issues, the company had to abandon all its products, leaving only viruses to take over, consuming all programs and robots that could not fend for themselves. After decades of hiding in a frozen state, it was time for the security program to wake up to a world that was no longer what it used to be for it will be up to you to heal and restore what is left of the digital world.
MUSIC:
Electronic/Vaporwave
My inspiration for this soundtrack was mainly from Keith Mansfield, from his 80s era KPM albums and the Blade Runner Soundtrack. I was debating if I wanted to make this soundtrack super sad and ambient or more hyped up, and I think if you listen to the soundtrack you will know what I chose :).
Welcome to HNR(Title Theme)
This is the first song you will hear as soon as you start up the game. I went for a heavily synthwave approach that would slowly immerse the player in the game. I went fo that more ambient/sad feeling I was talking about before to signify that this world is, in fact, forgotten.
Thawed State
This is the opening cinematic where Krystul is being thawed out and awakening to a world that is not what it remembers. From the beeping sound from the machine to the grand synth chords at the end. This sets the heroic feeling and goal that you will need to venture through the rest of the game.
What's Left
I wanted this song to be the song that really indicates that this company's better days. With Krystul walking around abandoned labs and offices in the digital world. You feel the melancholy of what once was a thriving world.
Computer Lab
I wanted this song to be the first combat encounter song that almost acts as a little motivator after the "What's Left" to indicate to the player that it is now time to take up the challenge. At first I went for a very 80s jazz fusion vibe, but it veered away from the computer vibe, so I got some electric drums, a different time signature, and calmed it down to better fit a first combat song.
Check Up
This was a little extra song I made. I originally wanted this song to play in the settings menu, but then I switched to it being the music for the upgrade center where Krystul will...well... upgrade its equipment. I chose a more poppy song to indicate the past of the factory and the music that played when it was thriving, but I heavily reverbed it to make it more distant, for those times are now gone. At least you get a taste of it while you are upgrading, though!
GAME:
I don't really have a clear idea for what this game would look like, but I was torn between a third-person action game like Pragmata or a top-down RPG-like game. The core gameplay is Krystul would have hacking skills and various other weapons produced from defeating viruses to essentially cleanse different parts of the companies' servers and hardware
Theme
Link(s) of the submission on streaming services
https://soundcloud.com/zayasan/sets/frozen-state-concept
Number of tracks5
Genre
Soundtrack use permission
For game jams only
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Comments
It's pretty well done.
What I really like is the tension, calms yet there still something lingering in past and future.
The soundtrack vibes return me to 90s pop music that my dad listening, the game VA 11 Hall A and Hacknet is what could describe my imagination when listen to your music.
My favorites are Welcome To HNR, Thawed State and Check Up.
For Welcome To HNR, I wish you let the crash drum kit sound through and clearly, the synths drown it at the last highlight moment.
This gotta be a new form of bullying me specifically. You said it was either somber or hype, and I was so ready for hype, but only Computer lab really hit me with the hype I wanted.
Well I can't force you to write exactly what I want. Computer lab was my favorite and I really like the chords you used alongside that very good and groovy bass guitar.
Yeah when I was talking about hype I was specifically talking about Computer Lab I should’ve better word it to be upbeat instead of melancholy but it’s alright.
Yoo, loving the vibe of this! Really adds to the narrative you wrote. Got a really nice retro, city feel. Tracks have great flow and sick swells. Got some phat beats going on "Computer Lab", digging it. One of my favourite entries so far, nice work!
Sounds great! The vibe is really good and matches your game really well.
First, I like the setting for your game, and the style you chose already sets a neat atmosphere for this game :)
Now listening, with the ambiance being established right away, I'm immersed... and I would have loved a bit more developpement in the first 3 tracks :/ haha. I felt a bit deceived not having more if that makes sense.
Oh ! You got me on Computer Lab ! Such a groove with the 7/8 time sig !! Not an easy task :0 this one actually completely got me back into immersion, awesome track to me, with the context of the game, the style of music etc 👌
Check Up is in the same vein, really cool !
So retrospectively I think that the 3 first track just work well in the overall ost.
Really cool job, favorite : Computer Lab Banger
Really love how all the tracks have a nostalgic retro feel.