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King's Canary's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #474 | 3.219 | 3.219 |
| Innovation | #537 | 3.156 | 3.156 |
| Overall | #593 | 3.203 | 3.203 |
| Audio | #637 | 3.062 | 3.062 |
| Visuals | #677 | 3.375 | 3.375 |
| Enjoyment | #696 | 3.125 | 3.125 |
| Theme | #744 | 3.281 | 3.281 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Is very hard to TRUST people when your crown might fall.
The KING is concern about eating poison or been attacked since he is close to suffer a rebellion.
The KING hires a new Food Taster (Canary). You are the Canary and need to keep an eye on the guests that might try to kill the KING, and the food that might be poisoned.
What code and assets did you not make from scratch during the jam (if any)?
I did all code and character models. Also the audio cut and images (Title Image, Character ICONS, modeling).
Castle Prefabs and Gamepad Icons: Kenney.
Sounds: Freesounds
Music: www.free-stock-music.com
How many people worked on the game?1
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Comments
This game is okay. Personally, it was quite boring for me. You had to get the correct order and taste if there was a red ingredient, else play the waiting game, which isn't very entertaining. Then there's the guests which kind of pose a threat I guess? Some turn evil and want to attack the king but they're easily defendable. The gameplay definitely could have been improved, maybe by making the guests bring gifts for the king, where you have to decide which ones to discard.
Rated! Appreciated the clear instructions as the other comments mentioned. The audio made me giggle. Well done for one person and nice to see it in 3D when it could have easily been 2D. Fun to move around.
Glad you liked it! The sound selection for the king´s reaction was fun and thankfully appreciate it.
Really clear onboarding! It tells me exactly what to do~
(Our game is still a bit short on ratings, so if you've got a sec to leave one we'd really appreciate it :D)
Thanks! Hope you had fun with it.
I rated your game. Good luck!
mmm yummy yummy
This was an addictive play - I see a lot of potential in this sort of game. It was hectic to compare ingredients against the clock and then take out assassins as I delivered meals. But good hectic! I liked the UI, I think yu did a good job of making it clear what I needed to do.
Thank you very much! I was very concern on making it clear how each mechanic worked and worry my UI was going to be too much.
Glad you had fun!
very nice game, gameplay is awesome - smooth, no much time to wait on next action, very good time balance. Nice graphics and sfx - well done
Thank you very much! Glad you liked it.
I was looking for sfx late in the morning, thought of putting some screams when the king got attacked, not my best idea, I was hearing screams at 2 am alone. :D
Definitely one of the better games I have played! Perfect innovative idea for the theme of the jam. Great gameplay loop! Implementing the cute character models is also very well done.
Thanks for the high praises! Originally I thought of been a restaurant owner that was about to be visited by a food critic, then my wife said: what about tasting the food before the king tries it. Say no more! sit down and start thinking of the core loop, took two days to implement the first one (assassins) then other two for the food and in the last hours the door.
You married well :)