I've survived it in one go.D. I really loved the simplicity of your games tutorial (some other games had a lot of text), also liked the style/graphics of the game. Although was a lil confused what should i be doing with my bullets (maybe surviving, or maybe hitting the portal? i've tried all tho and did good)
Play game
Second Shot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #222 | 3.508 | 3.508 |
| Gameplay | #396 | 3.305 | 3.305 |
| Enjoyment | #455 | 3.390 | 3.390 |
| Visuals | #659 | 3.407 | 3.407 |
| Overall | #704 | 3.103 | 3.103 |
| Theme | #832 | 3.186 | 3.186 |
| Audio | #1531 | 1.822 | 1.822 |
Ranked from 118 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You can’t trust your own past. Each round, your previous actions return as shadows that can turn against you.
What code and assets did you not make from scratch during the jam (if any)?
I made the main arena, gameplay code, and core systems myself during the jam. I used third-party water shaders and a few VFX assets.
How many people worked on the game?1








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