Hellooooo all, I'm Aug!
I most love solo games that strike a balance between building a narrative and some simple mechanics, especially when I get to have fun with the characters or setting. I'm willing to try any kind of setting/aesthetic but I do tend to gravitate toward fantasy stuff.
For this Jam, I've brainstormed a lot of ideas mostly inspired by a *very* old setting of mine. But I'm still wrangling how well they and the system actually mesh together, what my real themes and meanings are, how to tailor the mechanics, etc. Still, I'm very excited to work with the opportunities the system offers.
...The downside of this is that now I'm attached to every idea. So it goes. I'll figure out something! What's taking the most shape in my head is, in short: you've succumbed to a curse and been confined to a haunted forest, and while fending for yourself against the Outsiders you're also hoping to close off the forest for good.