I really struggled to tell which building i had left to evacuate, but otherwise good entry
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Godot Version
4.5.1
Theme Interpretation
You have to save a city from imminent doom (meteor) within a certain time frame.
Discord Username(s)
notgeorgehere
GWJ Participation Level
1
Team Size
1
Generative AI Disclosure
Comments
The colored roofs made it a bit more difficult to read when a building was empty, and the GUI at the top covers some of the buildings and makes it more difficult to see them too.
Other than those two things, the graphics were really nice and I loved the SFX work.
Some builldings made it hard to know if they were already saved completely or not. I lost at 1199 people with a lot of time left and it was almost impossible to know where the last missing person was. It gets really repetitive after playing 3 waves because you already get to use every mechanic in the game. I wish that there was more strategy on where to use each power up. Overall an interesting play nonetheless.
The fact some of the buildings had a roof that didn't turn green when completely empty did throw me off a bit, but otherwise very fun! I did end up just investing all of my credits into the early warning system and megaphone and I'm not sure if that was the intended experience, but it felt very nice to win a round in only 2 clicks
I enjoyed this game. I wish there was a better indicator for when a building only has a few people left inside, as I found myself frantically sweeping over the city trying to find the last few lol. Overall well done
Good job on the game, I enjoyed it. The progression was very good, the theme also on point. Just that my pointing finger was very exhausted at the end 😅
I feel like the megaphone was the best strat even if the shorter ranger higher value should have balanced it
Design and color palette is beautiful
Out of so many incrementals I saw this one is a more polished one
Congrats on your first gwj entry, good job
Beautiful game! One of my favorites from this jam so far!
A fun play, a lot of click mashing to find those last 2 people but I finally got everyone out
Well done
Surprisingly nice!
Loved the animations a lot, the sounds were on pointThe only issue I had was that I couldn't pan or rotate the camera, so the upper part of the city covered by a timer was inaccessible for me sometimes It was the keyboard layout, xd
But besides that a very fun little game, would love to see it evolve into something bigger!
Everything about this game is great! Awesome choice to do the graphics in isometric 3D, made the cityscapes so pleasant to look at. The music is such a good addition too, sets the tone right away and blends perfectly with the SFX.
Embarrassed to say I kept playing for quite a while after I saved everyone the first time, hoping for a secret ending haha.
Had a lot of fun, nice job!
Had a lot of fun with this. I saved Reddalford after 17:45. Its always nice to play a game where you save instead of kill!
Had a lot of fun playing this! Very well done! Mechanics are great! Good job on your first jam game!
Had a lot of fun playing this. The color change on the buildings is such a cool indicator. The music selection is great. Awesome work on a very unique game! I'll be coming back to play more :)
2 Notes:
- The game page was hard to navigate because the game window size is so large. I couldn't see a good chunk of the screen and couldn't play the game for a bit while I figured out how to zoom out significantly.
- When you pause the screen, the timer doesn't pause.






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