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How long was your dev time?
2 hours 45 minutes
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How long was your dev time?
2 hours 45 minutes
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Comments
It's a good game—I actually tried it out and it's really solid. It could use a bit of polish, but for something made in 2 hours and 45 minutes, it's great. If you want, you can check out my game *Panic Sprint*, which I made in 2 hours.
Great game and a really neat take on the theme. I think it needs some kind of additional difficulty scaling since the past lives eventually disappear. I really liked the inverse speed to coin pickup time mechanic. I think this definitely could have potential to be expanded.
Loved this, thanks for making it!
That's an interesting concept, I enjoyed playing it and it challenged me to keep playing. Great submission!
That's an interesting concept, I enjoyed playing it and it challenged me to keep playing. Great submission!
That's an interesting concept, I enjoyed playing it and it challenged me to keep playing. Great submission!
Very nice entry! I had a very similar idea, but dropped it because I wasn't sure if I'd finish in time. It would be perfect if the game punished the player for standing still to fit the theme better.
Thanks for playing, Kandif! The game actually punishes the player when not fast enough - every time player reaches a coin a ghost will travel back to the previous coin. But the thing is the travel time is always the same, therefore if player takes their time, the ghost will become much faster and make the game more difficult for the player :)