The super smooth turnaround animation sold me immediately. And how the lantern illuminated the background. Chef's kiss. Love the lore. The whole thing was super cool.
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Carriers Of Light's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Secondary Theme Interpretation | #28 | 3.925 | 4.300 |
| Graphics | #63 | 4.290 | 4.700 |
| Gameplay | #65 | 3.834 | 4.200 |
| Overall | #85 | 3.743 | 4.100 |
| Quirkiness | #158 | 3.560 | 3.900 |
| Soundtrack/SFX | #177 | 3.378 | 3.700 |
| Gameboy Soul | #244 | 3.469 | 3.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
The game follows one known as a carrier, as he searches for the Old Gold hidden within the sea, that remained safe from the curse. Such gold is necessary to solder the missing parts, and repair an artifact he found in a safe down below, known in the Old World as a "Gameboy". With a theme of legacy and preservation through art, the "Old Gold" doesn't refer only to the literal old gold needed for the repair, but finding things from a forgotten past, and seeing them as something precious.


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