It let me download now. I'm setting up some stuff based on my skills I have right now in my database(Which is mostly magic right now) and fixing to test it here soon when I finish the setting up for a simple glimmer chart for the main protag involving some magic of a specific type.
Sorry for double post. <Prof: key> means <prof: (what I put in the core plugin to in the lowercase for notetags for the proficiency types, in this case 'heal' since I'm doing healing right now as a test)>, correct?
Okay. It's looking like it works perfectly, actually. ^^ Thank you so much. It's surprisingly exactly what I was wanting. The 'proficiency levels' not affecting damage, but allowing the ability to gain abilities at a more 'experimental' way.
Thats great! Please feel free to upload a little video tutorial test for other’s to see, i would love to showcase your stuff on the project page and link to some of your stuff :)