Lots to do in this one! You all must work incredibly well together, congrats on getting all of this into the release in time!
Play game
Trouble Brewing's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #33 | 4.040 | 4.040 |
| Accessibility | #38 | 3.080 | 3.080 |
| Originality | #43 | 3.760 | 3.760 |
| Audio | #49 | 3.240 | 3.240 |
| Overall | #54 | 3.286 | 3.286 |
| Theme | #66 | 3.360 | 3.360 |
| Fun | #78 | 2.760 | 2.760 |
| Controls | #88 | 2.760 | 2.760 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6.2-stable
Theme Interpretation
A dragon is approaching your village. The impending doom of it's arrival is the motivating factor in your adventure.
Wildcards Used
Go Spinny - Use the mouse wheel in your game
Perspective Shift - Combine 2D and 3D elements in the same game
Tag Along - The player character has a companion
Discord Username(s)
heathen__, spark_6500, oakie_, psyceric, kingfishow
GWJ Participation Level
This is our first Godot Wild Jam
Team Size
5
Generative AI Disclosure
Comments
Oh wow, This is ...overwhelming! In a good way!
I think the amount of work that has gone into this is astounding. A lot of different systems, artwork and depth here. I didn't quite grasp what i was supposed to be doing, but i did still enjoy myself!
I had a wander around the environment, took in the details(Toilet door got a chuckle) admired the modelling/sprite work, grabbed a load of junk and slapped it into things to see what they did... I don't think i actually achieved anything, but it was still fun to mess about with for 10 minutes!
Great job all, this must have been quite the undertaking!
Nice one!! The variety and interactivity in the preparation minigames honestly blew me away, it's such a fun way to get immersed! Very few jam games manage to pack in this much content, you guys should be super proud :D
Loved all the settings options. Also worked fine on my firefox. I wish the text was bigger/easier to read.
Cool concept. And I really liked the use of 2D and 3D. Salem freaked me out the first time I walked by!
While interesting, the main mechanics got old pretty quick. Just handing quests to adventurers got tedious by the third day.
Also: I almost completely ignored the potions. After a couple of days, I just started sending all the adventurers to fight the same thing, and they leveled up that way to the point where I easily defeated the final dragon. I think I handed out 4 total potions (one of which was 0% quality because I didn't understand what I was supposed to do for the stirring mini-game).
Overall, though, quite a solid amount of work for a jam game! Good job :D
A bit overwhelming at the start but it's impressive the amount of content it has for a jam, well done. Had performance issues on browser, so it is cool to have a download option.
Neat modeling style and atmosphere; like others have mentioned, the game is confusing at the start, but once you get the gist it becomes more fun. Great Job!
I loaded your game up because the thumbnail caught my eye, and I was not dissappointed when I loaded up the game. Very beautiful artwork, and I am very impressed it was all handmade during the game jam, Bravo! I do feel your game could have benefit from having some sort of progression of mechanics, it was a bit overwhelming to get started. Honestly I enjoyed just walking around the 3D space for a bit, oohh and the teleport upstairs was fun too!
The game was slightly confusing, but overall was really neat! Love what you did with the art style, and the gameplay was very unique!
Ahh wanted to try this entry for some time but was busy so I bookedmarked it and my 'playlist' got little too big so it had to wait
Yeah overall a cute game with a unique style, full 3D game in 9 days is crazy, as Xerxes Tough said, some stuff could've been more clear since I walked a lot trying to figure out how to use stuff, but I got hang of it lol.
Were all assets made by you guys for this jam?
Very cool game! A lot of content you guys created there. The controls work quite well, though some things could be a bit more clear with little things like the grill. The art and visual representation is very unique and cool, like it a lot. The mousewheel adaptation is clever too.
Overall: Job well done!
Amazing blend of 2d and 3d. Especially just picking up little items and throwing them. Adored all the art, not just in the game but also in the page. A lot of love clearly went into this. Good job!
- Tim
I enjoyed this! The environment felt fitting for the type of game it is but was a bit hard to navigate and slowed the gameplay down a lot. I really like the art especially for the characters. Jill is my favorite!
Enjoyed the music and sound effects, but the in-game text was a little difficult to read
Very interesting idea, I liked that you included the options to rebind keys.
Hey heathen__, spark_6500, oakie_, psyceric and kingfishow,
Great job with your entry. I realy like the environment you created. Planing out the Day for the different adventures is a good idea to indirectly interact with the imminent doom. All in all a nice entry for the jam!






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