Looking forward to hearing what your teammate thinks once they’ve had a look!
About analytics yes, page views are tracked, so I can tell you how many people have seen your game’s page, along with other traffic data.
On the design fair feedback and I’d rather hear it straight than not at all. Worth knowing that I’m actually a senior backend engineer, not UI/UX, so I’ve been doing the design myself, which is probably part of what you’re picking up on. I’ve been getting inspiration from a bunch of places along the way from Dribble, anime sites, other well-known platforms. The hero artwork on game pages, for example, came from that kind of research, and I’ve been constantly tweaking things as I find new references. So different parts of the UI end up pulling from different places, which might be why it reads as a bit patchwork or “AI-prepared” rather than one cohesive look. Truth is the design took many changes to look better and specific changes not AI decisioned but again UI/UX is not my forte :) sry
I do want to get real UI/UX help on this, it’s hard to prioritize this right now. In the meantime I’m actually about to make a Mobbin account a UI/UX person recommended it for finding better references. I also get feedback from other devs and users or friends along the way, on both design and feature changes, and a lot of what’s shipped has come out of exactly that kind of back and forth. If you’ve got specific examples of what’s throwing it off for you, or pages/sites you think do it better, I’d genuinely like to hear them. I want to improve this, and outside eyes catch things I can’t see anymore after staring at it for too long.
A couple of things worth knowing there are actually two themes on the site, a toggle near the top of the page. The default neon/synthwave one you’re seeing, and a calmer “Midnight” theme that drops most of the neon styling, which might be closer to your taste. The cyber look itself was intentional, actually. It’s meant as a nod to 80s arcade aesthetics, not something that just came out AI-generated. I was going for that honestly it wasn’t AI but wanted something different and retro and esthetically good.

