Fun and quick game with some interesting ideas. I didn't really like the darkness mechanic, but that might just be me. I feel like if my character is glowing, the light shouldn't be directional, or at least, the light should be a little more forgiving. I'd try bumping up the player's acceleration and invulnerability frames a little, too. It took me 3 tries to beat the game and each time I lost was due to a combination of not having vision, having poor movement because of that, and then taking multiple hits from the same enemy. With a bit more work, this could be pretty good!
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How does your game meet GBJam's theme
In the game you are a lost soul stealing the ancient gold from demons in purgatory to try and pay death itself to restore you to your body.
Comments
The choice of colors are pretty nice here, and the soundtracks are really great as well. The gameplay, while I do find it cool, I kinda find it a bit tricky? But then again it is challenging so I understand that.
Not much of a feedback but during my playthrough for some odd reason (with the many amount of times I died in game) the game kinda bugged with infinite lives (like I can't die.) So I thought I'll point that out here.
Pretty cool and unique game!!
As said the gameplay didn't quite clicked with me. Took me a bit to actually understand what was going on at first, I almost felt I was playing a top down game.
Cool execution and ambiance nonetheless, nice music too
Very polished game, not sure if it was my cup of tea for gameplay though ^^"
I found it quite hard to navigate the dark but the quirkiness of it was cool.
I wished that there was some sort of progression system, a checkpoint that
would allow you to skip some of the levels already played.
I did manage to beat a couple and I wanted to keep playing but not from the
start again.
Anyway, great job :D
Had to finish it even though it took me some tries to get through all the levels.
Fun playthrough and good concept!
I could totally see this on a gameboy!! And I really loved the intro scene, it felt very reminiscent of the corpse bride and beetlejuice! I think with more time, you could make the art lean into that vibe and really stand out from other games. I think the gameplay was intresting in idea, there is real potential here BUT there needs more polishing done on it to make it fun and snappy feeling. Congrats on a great entry, and I hope you continue working on this project in the future!


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