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Engine
Unity
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Comments
Great game, ill keep playing till i beat that highscore 😏 Love the game. Well done
I love the look of this game! I was laughing the whole time, just delighted with every bit that came next!
Those effects when the UFO explodes when it hits the city scape are great, I really enjoyed that. Gave me missile command vibes which isn't a bad thing! The cooldown on the the fireworks firing made it super challenging for me. I have to admit the first couple of times playing my dummy brain was confused why I wasn't dying every the UFOs hit the ground so I just kept on trying to hit the one I already hit over and over. I figured it out eventually. The game has potential to be really fun! I of course 50,500 points am now the leader of the free world.
Great work, i know you changed and swapped a few times so to output what you did is amazing, unfortuanly it just didnt run smooth on my machine so i couldnt really get much of a game going
More more more please :) Great start and in such a short period. Good use of the theme with wee ickle rocket. Feels nice and well put together, rocket effect is very nice, would love to see a smoke trail there like in the original arcade game and be able to fire off multiple rockets from multiple bottles would be great. Go on Bitgamey do some more so we can have even more fun. Well done in such a short period of time.
Nice one BitGamey, a great game, simple but lots of fun and considering how quickly you put this together it is very impressive. The firework effect is really nice and this really deserves an update with more fireworks and enemies. Nailed the theme, up there with a Grandma banana as unlikely heroes go.
Man, these particle effects! They are great! And the sketched-out city- loved it!
Is it a game jam if one doesn't have the iconic sound byte? Lol, fun little game, and a classic at that. The game could use some kind of indicator of where your fireworks are shooting from. I wasn't sure where I was aiming.
I mean, no one would expect a lone firework to save the earth for sure, unfortunately the enemies are invisible and it takes 15 minutes to load the game and the ui is 5050 if it responds to clicks :(
The explosion effects were awesome and the lighting on the UFOs was very pleasing. It was quite difficult to get the UFOs that spawned near the edge of the screen but other than that, it was fun
small and difficult game, It was quite fun, but it ramped up slightly too quickly for me. (it was a bit too quickly) The effects were nice tho!
Cool little defense game would be cooler when the rockets would be faster and smaller explosion to balance it. One miss click is almost over. Also music was to quite and sfx way to loud. :)
It's feels like a very small game, but looks good and has nice effects :) Game ends a bit too fast for new player. For some reason after few retries all enemies became immune to my fireworks.
Nice little Missile Command style score chaser. The sceenshake, sfx and vfx were all on point,and bonus points for the wilhem :p. Quite tricky to get a high score, 1050 is my best so far.
Good take on Missile Command, nice work sir! I liked the effects, good work on the flashy explosions, the screenshake and the fireworks themselves. gg's dude
Thank you for testing it out!
Nice job! I will never get close to the high score, I think my best attempt was 450.... sooo.... Yeah.
Little secret, I didn’t have time to set up storing the high score so I made it unreachable!
It worked, it was fun, I knew what to do and was super easy to figure out. The game iself was not easy however and I found that it took many attempts to get a good score :D looks goot to boot also!
Thanks, I appreciate you playing it!
it was my pleasure sir!
Nice fun game!Took me abit to realize I need to aim where the fireworks need to blow up and not just in adirection XD
I spent too many hours playing Missile Command but I should have explained it better. Thanks for checking it out!