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A jam submission

Howl At NoonView game page

Timber the wolf must save the forest from humans!
Submitted by ThatmanRobin — 22 hours, 5 minutes before the deadline
Rated by 20 people so far
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Howl At Noon's itch.io page

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Engine
Unity3D

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Comments

Submitted

I like the way the wolf looks and the guards have esp and there's no takedown button. why can't  I eat the villagers?

Submitted

Very slick and loads in here. I just enjoyed exploring the scenery and watching the animation of the wolf. Time of day is a nice touch and a good use of the theme flipping the hero to the wolf. This a great entry and deserves to place highly in a number of categories. Great job.

Submitted

Another very well put together game again this year as expected. Took me a while to figure out how to panic the people but got there in the end. Its such a large scoped game its amazing you got it all in and working. The odd controller glitch but bound to happen in such a short period, can never get all the issues sorted in time :)

One of the top produced games this year for sure. Quality throughout. Feels like a proper game. Great job in 2 weeks.

Submitted

The level looked nice and had plenty of critters to hunt, of which I nommed several over my couple of plays. The controls were a bit fiddly at times (Malbers animal stuff has always been a bit weird so to be expected) and the thirst and hunger felt a little quick to depelete but I think it makes sense for the shorter jam loop. I tried a few approaches but won by wrecking stuff in the camp to scare them.   

Submitted

Very interesting concept. I think some of the mechanics made it feel impossibly hard, but that's the kind of polish more than 2 weeks would allow. The guards feel extra punishing and the player speed feel very slow. For two weeks this is great work! Would definitely come back to play more if you kept working on it.

Submitted

To me it feels like the mechanics clash with the lore and each other. A big one is playing an animal that is famous for its almost unmatched endurance and having an extremely limited sprint. The guards, armed with guns, being dangerous because they're impossible to damage instead of being extremely lethal is another big lore/gameplay clash.

The biggest mechanical clash for me is that the wolf's attacks against the village itself feel extremely weak when compared with the constant pressure of multiple time limits. This encourages aggressively and persistently attacking. But trying to run in and destroy stuff gets punished by Terminator-like guards. The survival mechanics serve more to get in the way of the objective of messing with the village. The overall effect makes the "right" way of playing feel like a frustrating grind while working with the time limits is punished.

I feel like the game would be much better removing time limits, and making both the wolf and guards much more lethal. This feels like something that could be great, like the best parts of Untitled Goose Game combined with Arkham Asylum or Dishonored. Where you slowly tear apart everything that allows the village to function until the people give up and leave.

Submitted

Very good job, with a bit more polish this could be a great game. Controls got in the way sometimes, default walk speed felt too slow for traveling, and the NPCs were a bit confusing to me in terms of behavior. In the end the game seems to have bugged out, I couldn't attack any more, I was close to both winning and losing at the time heh.

Submitted

Very nice looking game sadly didn’t work on firefox needed to get the crappy chrome out. Mousesensitivity would be definitly a plus point. Also hunting is hard… I just did red cap way and killed everything :D Cool idea loved the implementation!

Submitted

*disclaimer, I watched someone else play it cuz It didn’t run for me:

Beautiful looking game! The game sounds nice and the game loops works nicely. For the gameplay feedback, read Kani’s feedback :D

Submitted

It ran well for me on Brave browser. Interesting idea of game, but controls sometimes felt weird, specially attacking target. At playing for a while game crashed with whole browser tab, so I did not manage to finish game.

Submitted

Couldnt get it to run smoothly for me, look nice and seemed to have a decent concept. So ill look forward to seeing others play it

Submitted

I tried again and it just wouldnt run nice for me, laggy af. (which is likely a me issue) but it Looked great and Hit the theme nicely so Great work!

Submitted

Loved it! Great Visuals, Audio, and neat gameplace, some of the feel could be slightly better, attacking feels a little janky. Loved the voice acting! Overall great job!

Submitted

Beautiful visuals and really fun to play. Nice mix of stealth and survival mechanics. Great game

Submitted

Idk why the game feels ai generated to me? The game visual is too good but the gameplay feels... pretty janky, compared to the visual? I might be wrong though, because not everyone is good at mechanic design. I would rate the game 5 star for the visual. 

Submitted

This was incredibly fun, simple mechanics but works really well, nice change of pace to be a wolf and with scaring, stealing, combat and management this has some great potential to be really good, wish there was more levels :)