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A jam submission

Space JanitorView game page

Submitted by alextkd2003
Rated by 5 people so far
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Space Janitor's itch.io page

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Godot version used
4.7.2

What device(s) was used for development
PCVR

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Comments

Submitted

Really cool and creative, might be on of my favourite entries so far , also I like how you kinda grapple to planets.

Really cool concept! The graphics are coherent and feel polished.
A couple of things I noticed:

- The controls text could be a bit more concise or maybe tell the player the controls one by one while they're playing, but it is understandable given the time constraints.

- The health, ammo and rocket fuel meters could have an indicator or icon each, so it is easier to figure out.

- When the player dies, it goes straight back to the ship, without some kind of "game over" screen. So it was confusing the first time.

Despite those details, the game is really fun and it has a lot of potential!

Also, despite being a Windows executable, I managed to run it on Linux by adding the .exe to my steam library and forcing it to open with Proton Experimental :)

Congrats!! 

Submitted (1 edit)

Awesome game.

Really easy to understand controls. Enjoyed hovering above the planets and just shooting the bugs down. The shooting sound is a bit repetetive but doesn’t that bad. Really cool gui stats about the health, the oxygen and ammo.

Random suggestion:

  • add icons to the gui to clarify what is oxygen, ammo (it was unclear at the beginning)
Submitted (4 edits)

My Playthrough:

This felt quite polished, really liked the main lobby visually, tho the instructions could use some work, the freedom of movement is amazing, really had fun (once I understood the controls) slinghying around and orbiting just above the bugs using the pistol recoil to adjust my trajectory, sometimes I got damaged even if I was quite a lot above the bugs, had to finish my run on basically 0 hp shooting from space aha, the fact that bugs that are underground do not spawn untill you go inside the planet felt weird because untill you do it says 0 bugs remaining, nice lighting and planets as well, no idea how you had time to also animate the bugs XD.

Random Suggestions:

  • the gun sounds get a bit repetitive and it would hav been nice to have more variety
  • this takes quite a long time to complete (tho still nothing compared to 1h 30min of Balloons Adrift ahah), some upgrades like automatic fire or faster bullet speed would have been really nice, mayeb also some kind of large AoE explosive like a granade
  • for the instructions maybe have less text and instead show a few images showcasing the functions and the buttons used to trigger them is probably better for players
  • show “?” amount of bugs if some are still under the surface, or to tell the player to go down to the planet to check for more, I was confused why it said 0 remaining and not cleared
  • smoother space to planet transition

This has potential as a full game I think, could be lots of fun to play together with friends if there were more weapons, systems and enemies, maybe even the ability to destroy the actual planets!

Developer(+1)

Youtube Demo Video

I made a video, but I forgot to add sound lol. This video is with a version that includes a few fixes but it's basically the same, just tiny updates. 

The game audio is pretty bad, the gunshots are way too loud. I didn't have much time to test and polish 😪

Submitted

I liked the graphics. It was well polished and drifting through space was fun! Then the bugs got a little overwhelming lol

Submitted

Great entry! I love the gameplay, and the game already has lots of "details". :)

I wonder how this would run on a Quest 3. 

Developer(+1)

Hi guys! This is my first Jam. The idea is "a company that cleans mini-planets of parasites" Unfortunately I didn't have time to add more details because I've been pretty busy lol./ Seeing the hands without astronaut gloves is painful 😅. Hopefully, I'll have more time for the next one and make a better mini-game :)