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A jam submission

VENDView game page

Submitted by AistenRed (@AistenRedGames) — 4 hours, 32 minutes before the deadline
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VEND's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#74.0774.077
Sound#163.5383.538
Mechanics#323.2313.231
Overall#423.3083.308
Story#592.6922.692
Music#702.8462.846
Theme#713.0003.000
Fun#772.6922.692

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
A wrench model I made previously, Music and SFX from packs I have commercial licenses for.

Has this game been submitted to any other jams?
No

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Comments

Submitted

Nice range of combos, and I like the "Combos" screen showing which one's you've achieved/found. 
Good build up of items over the days, giving intrigue to try different things together, and find the link.
Little dark for me, but then it is set late at night :P.
Great job!

Submitted

Interesting storyline and a good looking game. Nicely done!

Submitted

Hi! You played my game, so I played yours and recorded it 🎃

What a creepy idea: a vending machine that gives strange items, a newspaper every day, and you feel that something bad is coming. The story is really good, and the atmosphere is heavy and scary. I am a scared player, so I walked backwards with my hand in front of me 😅 The music is great, and the buttons and sounds feel very responsive.

Small notes: the photo boxes in the newspaper were empty for me. Once I walked far back, saw a texture glitch and fell through the floor. I did not always understand what the item bonuses do (I just was lazy to read). And the game is a little bit dark, even with my screen at max brightness - but maybe it should be like that.

But overall it is a great game, and the atmosphere is top! Thank you, and good luck!

🎬 I recorded my play!

VEND: let's play

▶ Watch: VEND, let's play (34 min)

Thank you for this game! 🎃

Developer(+1)

Thanks for playing, the glitch with the falling through the floor was caused because there was a collision box I forgot to extend when I adjusted the alley layout, the photos on the newspaper are blank, sadly they were something I didn't have time to finish adding. Im glad you enjoyed. all feedback is appreciated

Submitted(+1)

Naaaah!! another quota to achieve XD
Love the game, the art style, sounds.
Amazing game!!
Great work!!

Submitted

Theme is great! 

Submitted

Buddy, you did really good. I made it through three days and then needed like 60 credits and only got like 22. Tried to depend upon the Chips, Sandwich and Water Combo too mush.

I am going to paly it again. 

Graphics were great, the interface was smooth, easy to understand. Your vending machine animations were pretty much flawless. The lockdown at the end of the day was really good.

Thanks for the fun time. 

I really don't have any suggestions and I usually have a ton. Maybe the items could be clearer but you can see what they are buy entering the slot number. So, yeah, it really didn't matter!

Submitted

Looks interesting, but as Hiisileiri already mentioned, it´s missing some kind of tutorial or journal where you can read up on what each item does. Otherwise it really is just randomly clicking on objects and hoping to stumble into the possible result. Thanks for creating it.

Submitted

very fun, i love games that have upgrade systems. nice and entertaining :)

Submitted

Looks interesting, but i guess it would be helpful if there would be example rounds for a "good hand/resulting" round and example also for a "bad hand/resulted" rounds in combinations/choices - and tutorial what to do and where to aim; to lose or win in the game/or in the scenario phase.

There seems to be many different items so holding mouse on them or similar mechanism could be helpful to show what this item as received from the vendor would be doing and what are the risks (mainly how much the each item cost right now) - otherwise it would be just tapping the machine in the very dark soundless alley while nothing special happens until start gain progress due to combinations and purposes to be found.

Also, I dropped off from the world's ledge when moved too far backward  at the dark corner so there's might be a missing collider or something.

Submitted

Really awesome job with all the assets, UI, newspaper, animations. I wish I could create stuff like that!

The loop was also fun, congrats!