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A jam submission

Border Police SimView game page

Play as a border officer and decide who enters your country
Submitted by GingaaBread โ€” 23 hours, 28 minutes before the deadline
Rated by 9 people so far
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Border Police Sim's itch.io page

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Comments

Submitted (1 edit)

I played evil and keep accepting bribes and cleared game in 8 days :O


Submitted

This is so cool.  I really like the art especially and it feels incredibly polished for a game jam.  I was able to click around and do what I wanted to get done.  It was cool to get to find all the different art pieces that felt like the real win.

I do agree the tutorial did block some of the important info.  Definitely helped me get acquainted though!

Good game well done

Submitted

This is actually a really good game expecially for the time limit I don't know how you pulled it off! Great artwork that really has a nice feel to it and it all feels cohesive without being cluttered. A perfect amount of mechanics that doesn't feel too confusing. The only thing and other people are saying this too is that the tutorial UI blocked a lot of valuable buttons and felt sort of confusing. Other than this, good work!

Submitted (1 edit)

Reminds me of Papers Please! 

There seems to have a lot of issues with the tutorial UI overlapping the stuff I need to click or read especially on the 2nd day, such as when you are to select the question to ask the person. There also seems to be too much clicking to navigate different features like copying and checking for ID, license plate, license card. Just have them appear on the table like in papers please.

The email about denying all women entry was pretty funny, got me for a few bit. The phishing emails are really good part to this game. Art is really good also. Music felt like has too much static for some reason but is otherwise pretty cosy.

Submitted

Nice Papers, Please-style game! The overall game design is seamless, along with great SFX and beautiful character art in particular! As a composer, I appreciate the use of FMOD for vertically layered music, and did you also use it for the end of levels too so that the music ends in a way that felt logical and not disruptive? The music is well made, but players like me will probably end up spending a long time for each level/day, so I think it's better to start with the full arrangement of each track to keep the player's interest high, and then cycle between 2-3 tracks either within each day or alternating days. Beyond that, excellent job with the interplay between screens and menus like the computer screen, notepad, dialogue, and verdict menu. In the end, I just arrested everyone and accepted bribes to pay off my debt xD. Great game, team!

Submitted

well done! the fact that you managed to get all this done in such a short time is mad, i love the art style!

Submitted

This is nothing like I thought it would be from seeing the wordmark, but I am glad I tried it, the art is just so incredibly beautiful and drawing that much in two weeks is incredible. The music was fire. I love the concept but I didn't really feel the stakes of it, and the UI was a little clunky. Overall, great submission!

Developer

Thanks for the feedback. Could you tell me what issue s you were having with the UI