I loved getting to redeem a code to get a Gold Skin! Made me feel VIP. The grapple hook mechanic is super fast paced and highly skill-checking. I really liked the amount of polish with having 2 different music tracks between ingame and main menu. Also I liked how the music sped up when I was getting low on health. Sound effects are strong with good feeling of reward when you gobble a chest & super chest. I was wowed by seeing all the ghosts of other players at the start of the level that is super cool. I would like a riposte mechanic for the vents that spew gas from the side because I felt like I was getting hit by those too often and would like a skill check way to dodge through them, and maybe even get paid for doing so! I also personally thought sometimes I would like to have the grapple hook reach farther because if I am stuck on the left and i want to get away from there, then I try to click a cloud near the right of the screen, but the hook wont actually reach that far. The ghosts made me feel like there's a lot of people playing this game.
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How does your game follow the theme?
In Skyhook Odyssey, the 'Treasure' theme drives the core mechanic of hooking and salvaging lost chests from a sea of clouds. Additionally, the theme extends to brainCloud: players can search for a secret code related to gold to unlock exclusive legendary gear
What is at least one brainCloud feature your game uses?
Authentication: Automatically creates and manages your diver profile when you start playing. Redemption Codes: Server-side validation of secret codes entered at the Operations Base terminal to unlock rewards. Leaderboards: Automatically uploads your final score to a global ranking when your oxygen runs out. Offline Matchmaking: Stores player ghost runs in the cloud and replays them alongside you during your dives.





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