Hi there! I'm Digital Colonel, passionate about developing games in my free time and sharing them with others :-)
Recently, I released my new project, Robot Games. It's a fast-paced tactical shooter where you fight to become the last survivor in intense three-minute battles. Think of it as a minimalist battle royale designed for quick browser sessions, with a rich progression system and plenty of challenges to complete.
Your opponents are combat Terminators with unique personalities and skill levels, powered by a hand-made AI system that assesses the battlefield and adapts its tactics.
P.S. I've been working on this AI for over a year :0
The game features:
Play Robot Games: https://digital-colonel.itch.io/robot-games



I also publish YouTube gameplay videos packed with challenges, funny moments, and memes :) I would aprpeciate if you can check and subscribe if interested.
Check out my channel: https://www.youtube.com/@DigitalColonelGames
Here's my latest video, featuring a medal-hunting challenge:
HORDEFALL: a 3D top-down zombie horde shooter, out now for Windows (Early Access).

Hundreds of zombies at once, 10 worlds that each end in a giant boss (a sandworm bursts out of the ground in the first one), 17 guns with dual wield, plus upgrade cards, turrets and drones between waves.

🎃 Halloween launch sale: 40% off ($2.99) until Nov 1.
Trailer: https://youtu.be/CbgByP6ubvs
Block puzzle lovers you can try Gridwit. The piece generator is designed to avoid impossible hands, so when a run ends it's because of your board, not bad luck. Around that I built six modes on the same grid:
There are no forced ads between rounds, only optional rewarded ones, and a one-time Remove Ads purchase. No subscription.
I found a website for gaming with over 70,000 games. It is for web gaming: https://viberhub.in
I found a website for gaming with over 70,000 games. It is for web gaming: https://viberhub.in
Nour AI is your local, smart, and fully customizable AI companion designed to run right inside your browser! Built with clean HTML, CSS, and JavaScript, it connects directly to the Google Gemini API to provide fast, completely free, and intelligent responses.
🧠 Smart AI Chat: Powered by Gemini to help you with brainstorming, writing, coding, and problem-solving.
localStorage), protected with a password-secured API settings panel..txt file with a single click.نَوْر AI هو مساعدك الذكي المحلي والقابل للتخصيص بالكامل للعمل مباشرة داخل المتصفح! مصمم بلغات HTML و CSS و JavaScript النقية، ويتصل مباشرة بواجهة برمجة تطبيقات Google Gemini ليقدم لك ردوداً ذكية وسريعة ومجانية تماماً.
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New game DEMO! This game is called the backrooms and it is AI made. It is roughly 93% AI made, and the remaining 7% is me renaming the objectives, and other stuff! Here is the link if you'd like to try it out! You need to press in this blue highlighted text, and press Backrooms on my homepage.
HI MatrixSoloDev
Feedback for feedback?
I'll play your game, leave honest feedback, and I'd appreciate it if you could do the same for my game.
Here's my game: https://evernotebot.itch.io/secondbrain

Hey everyone. Looking for feedback on a few games I made.
https://inertia-games.itch.io/conquerers-quest Game of thrones inspired
Hi! I made Oddly Adorable, a little puzzle-platformer with cute animals and a path you cannot quite trust. Move, jump, and work out what the animals and scenery are up to.
Play free in your browser: https://stellavale.itch.io/yilu-guai-keai
There are 22 short levels, with English and Simplified Chinese in Settings. No download or game account needed. A/D or arrows move; W, Up or Space jumps. Phones use touch controls in landscape.
If you enjoy casual platformers or light puzzles, I would love your first impressions: what was fun, what was confusing, or where did you want to stop? One honest sentence is welcome; there is no need to finish. Thanks for giving it a try!
HI StellaVale
Feedback for feedback?
I'll play your game, leave honest feedback, and I'd appreciate it if you could do the same for my game.
Here's my game: https://evernotebot.itch.io/secondbrain
Hi! I'm Ingyoon, the solo developer at Ancoach Studio, making Necromancer: Undead Legion RPG.
A fallen monster can become part of your next battle: revive eligible enemies as allies, or use corpses for explosions. You move, attack and teleport alongside the legion; optional automatic attack/hunting is also part of the mobile design. There are 36 types of undead and 15 supported languages.
One development lesson came from a tester: teleport was under the movement thumb in a control preset, so lifting that thumb dropped the direction input. I swapped attack and teleport. Players returning from my previous game have helped shape this remake; one individual tester has sent over 1,000 feedback items.
This is a paid Android/iOS ARPG still in development, with pre-registration/pre-orders in eligible regions. There is no playable download or public demo on the project page.
Current trailer and screenshots: https://ancoachstudio.itch.io/necromancer-undead-legion-rpg
The footage is actual game capture with the HUD hidden for filming, rather than the normal phone control screen. Original music/SFX are retained.
For the corpse systems and controls: https://undead-legion-guide.pages.dev/en/
From the footage, which appeals more to you: growing a revived army, or saving corpses for an explosion?