I must say I didn't even know this version existed.
Andrea "Jens" Demetrio
Creator of
Recent community posts
[MORS BLADE] is the result of a two-months-long hyperfocused deep-dive that originally started as a stress relief project (and whose scope broke containment like heck, of course).

It evolved into a behemoth that spans 80k words, 4 routes with individual endings, 65 hand drawn sketches, 44 inked A4 pages, a lot of digital color, background photos from all over the world (I have taken 99% of them personally in the past 10 years) and zero generative AI.
As an ESL writer, it has been quite a challenge to reduce spelling and grammar mistakes to a minimum, but a welcome one!
[MORS BLADE] is suitable for ages 16 and up and can be played in the browser (even on phones =P).
Here's the release trailer:
Now I can finally rest (for at least a short while).(Answering with my other account)
Thanks for the feedback and analysis! I was planning to add a mid-range leaping melee attack too and ways for her to stop the player from kiting. They are on my to-do list and I'm thinking how to implement them properly.
I wanted first to put this out because it was sitting on my hard drive and went full "screw that, we ballin'," even if it definitely needs more time in the oven.
Tbh the idea of making it a boss-centric game doesn't sound that bad. I might actually do that.
I hope go get a new version of it out this Summer!




