Got Day 19 and 1826 score on my first try, was a lot of fun and deleted/rebuilt over and over a few times. Really fun and engaging. I saw in the comments you are planning on mixed transport e.g. Walk -> Bus -> Tram or Bus -> Tube, which I think is the last missing piece. It was really fun to understand, the only thing that would be a nice to have is to show what people want to go where to help plan, but having it off is a nice challenge as road planners don't know either. I had an issue where i was zoomed in and didn't notice a new job off on the side until it started running out of time so maybe an edge-alert on the side when you haven't noticed it. Also I did end up a lot of the time not realizing when a new house spawned in, so I had to remind myself to check now and then that every house was connected, so maybe a red/black version of the houses for not-connected/connected might help visually. Other than that I really had a blast playing this and enjoyed it! Great work and can't wait to see where it goes!
Beep_Beeps
Creator of
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The game reminds me heavily of the "Impossible Game" series from years ago; the nostalgia it gave me was a good reminder of an earlier era of gaming.
Graphics are simple yet fun and interactive while the dialogue from the buttons are amusing and gave me a few good chuckles.
While I wish there could've been more levels instead of just the game being within the start screen, I get that the jam time limitation made that hard, and it was really fun getting through it. It's very well done for what it is and was definitely an enjoyable experience.
Really fun platformer. It is hard to do a platformer with the theme, and I like the way your 'friends' follow you. Platforming was solid tho catching the moving platform did frustrate me a bit. I like the visuals, and for a single dev, this is a really solid platformer with a lot of cool aspects to it. I hate the little droid things, but it was fun.
I did get quite a scare from the timer running out I was not prepared for what happened, but it looked really awesome!
Only critisism is the first set of bouncing mushrooms are quite hard to get past until you get a bit more comfortable with the movement, but once you get past that its quite enjoyable
Was a really fun little game.
The text from the NPCs was really fast, and I struggled to read the full sentences in time. I was confused for a while when trying to 'interact' on what I thought was a sign, but it was just warning me of spikes. I did complete the game quite early into my playthrough and wished it was a bit harder to find, and thus I played more after finding the exit to see more of the game and the NPCs.
I really enjoyed sound fx and the walking sound was a really good pick.
My favourite part was definitely the deaths :)
Hello!
I hope everyone had a blast in this game jam. My team and I certainly did!
For 3 of us it's our first game jam, and first game for 2 of us. We were super optimistic and are quite happy with how it turned out.
We really don't want ratings without people actually playing the game, so please don't just rate for rate. We all genuinely love indie games, and genuinely want to find cool games, If you're on the same page, we think our games pretty cool.
We would also really appreciate more people seeing the game and giving solid feedback, so we are going to be playing and reviewing anyone's games who reviewed(and commented to see whom) ours! 3 of the 4 of us are playing a bunch of the jam games, so we will get through everyone's games and leave genuine feedback! Hopefully, yall can do the same for ours!
[Note: either myself or one of my team members will be reviewing the games and replying to comments when one of us has reviewed it!]
