Thank u
donotsay
Recent community posts
Hi, I would like some advice about how to handle a situation under one of my recruitment posts.
A user I briefly discussed potential work with later posted a public comment under my recruitment thread accusing me of potentially asking artists to create asset packs that I could resell online.
This person never worked for me, never delivered any assets to me, and there was no transaction between us. I never asked them to create asset packs for resale.
The user also explicitly stated in the accusation: “I CAN’T PROVE IT BUT I HAVE A HIGH SUSPICION…”
I have already reported the comment through the Report function.
My concern is that this accusation has already affected my recruitment.
I am considering deleting the original recruitment thread to prevent the accusation from continuing to affect potential collaborators, but I am concerned that deleting the thread may also remove context or evidence needed for the report.
What is the appropriate way to handle this situation? Should I leave the original thread online until moderators review the report, or is it safe to preserve screenshots/evidence and remove the thread?
Hi!I'm looking for a 3D character artist to work on an indie game project. I need someone who can create game-ready 3D characters, including modeling and texturing, and preferably rigging.The project mainly uses a pixel/PSX-inspired visual style, although we still require 3D character models.
Important — References & Confidentiality
I will provide multiple visual references, examples, and clear art direction for the commissioned character.
However, this is a confidential original project. Please do not repeatedly ask me to provide direct project references, unreleased materials, or confidential assets after sufficient visual references have already been provided.
I expect a professional character artist to be able to work from the references and art direction provided, conduct reasonable visual research when necessary, and develop the character accordingly.
If several references have already been provided and you still cannot proceed without repeatedly requesting additional project-specific material, then we are probably not a suitable fit. Please do not waste either party's time.
You are completely free to dislike me, disagree with my requirements, or decide that you do not want to work with me. I have no problem with that. However, coming into my recruitment thread to make baseless accusations, speculate disrespectfully about the purpose of my project, or use the comment section to vent personal dissatisfaction is neither appropriate nor professional.
If a collaboration does not work out, both sides are free to walk away. Turning a failed potential collaboration into unsupported public accusations only makes me question your professional judgment and whether you still need more experience in handling professional relationships.
Commercial Terms
Any commissioned work will be handled under a clear commercial agreement covering payment, usage rights, ownership/licensing, confidentiality, and credits.
Generative AI is not permitted. Character designs, models, and textures must be created by the artist. In particular, textures must not be AI-generated or created from AI-generated images.
If you're interested, please reply with your portfolio, rates, and whether you provide modeling, hand-painted/manual texturing, and rigging.
Hi! I'm looking for a 3D character artist to help with a indie game project.I need someone who can create game-ready 3D characters, including modeling, texturing, and preferably rigging.
This is intended to be a commercial project. Any commissioned work will follow a clear commercial agreement covering payment, usage rights, ownership/licensing, and credits.
If you're interested, please reply with your portfolio and rates.
Thanks!
I bought them for Dogot , and try to do wanter's tileset , but big problem is : apart from SmallerGrass, the original package does not use standard Godot terrain templates; instead, it employs a system of "animated units + prefabricated modular outlines." so if you want imake it into your Godot , donot bought it , not proper.