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Dragun42

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3
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A member registered Jun 26, 2022 · View creator page →

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A simple, atmospheric pixel-art game; you can tell it was crafted by hand and with heart. It’s somewhat reminiscent of *Stormworks: Build and Rescue*—specifically those moments when you’ve crashed your plane and are waiting for your friends to reach you.

Surprisingly, it’s one of the best things I’ve seen on this project.

I’ve seen a similar game in 3D.

I liked the implementation and the visual style.

There was a bug where the finish line could be seen through the road, but it doesn’t interfere with gameplay. It has quite good potential as a game to play with friends.

That was quick.

The game isn't bad, but if only it weren't for this music...

(1 edit)

The game won't launch for me  ;(

I’ve reached the 8th stage,

and I have to say that the controls aren’t exactly intuitive—plus, for some reason, the rubber doesn’t bounce.

But despite all that, the game is definitely worth a look.

To be honest, this is literally what I do at work.

The way it looks reminds me a bit of the engineer gameplay in Barotrauma—though without the option to set the reactor to auto-control.

There are a few bugs, such as clouds that flicker quite intensely.

At first, I didn’t understand what was required of me, but once I realized it was a genetics simulator where you have to breed trees, I was quite surprised.

The concept is wonderful, but it’s difficult to figure out without a tutorial. :D

The sound effects are way too loud :(

The concept is familiar and quite common in mobile games.

But overall, the game is engaging.

To be honest, the concept is interesting; I’ve always wanted to play as a dungeon owner. :P