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F3rnDev

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A member registered Feb 06, 2024 · View creator page →

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Recent community posts

Ayyy! Thank you so much for the support, man! Really appreciate it!

Thanks! :D

Thank you for the kind words! Yeah, the web build is a requirement at this point. Unfortunately, the file size was too large for itch (probably the unoptimized models :P)

So cool! The art direction and presentation are so unique on this one. Amazing job!

Thanks for playing! We didn't really think of developing a full version lol, but yeah, i could definitely see it becoming a real thing!

Thank you so much! <3

Aaaand done, overall really fun game! It took a minute to get the hang of the commands, but once I did, I had a blast!

(Now i'm gonna grind until I take that 1st place spot!)

Actually went back to get a better score! This is such a cool idea, loved the "upgrade" system in which the actions get flipped. The art and music too, damn! You guys cooked! Congratulations!

Just played it, it was a fun experience! Congrats!

This game is so fun, only got to 01:41 though lol. Really cool idea overall, I loved the management/pet simulator mashup! My only nitpick is that some sound effects didn't change even after I lowered the SFX volume.

Alright, i got to the credits. Holy peak! I'm impressed!

This is hard lol. But really fun too! Great job!

That's a really cool interpretation of the theme! I loved it!

Tysm! <3

Thank you so much for your feedback! :D

We usually make 2d games, so it didn't even cross our mind to add a sensitivity option lol. Thank you for pointing it out!

(Omg i called the tutorial guy "Misteious voice" lmao)

Just checked it out, and i loved it! Had a ton of fun with the puzzles, you guys did an amazing job!

(1 edit)

This game is a 10/10 for me! Honestly one of the best games i've played so far! Overall really polished and fun experience, i especially loved what you guys did with the soundtrack (The music was a banger). Amazing work!

We made a mashup of a clicker and a resource management game.

Hope you guys like it :D!
/jam/do-you-wanna-jam-2026/rate/4932175

Also, leave your games here too, we'll love rating them!

Tysm for your feedback! :D

Thank you so much for the kind words and the feedback! It means a lot! We were in a 12 hour crunch when we made that tutorial, so there were some details missing, that weren't explained/were poorly explained.

The lever mechanic was poorly explained (it made sense to us devs, but it could be confusing to players). The idea was that you need stored power (generated from clicking the button) to be able to flip the lever. So if you can't flip it when the lights are off, you should try clicking the button to generate power :)

As for the core, the game gets harder over time (power decreases faster, and core gets more unstable). Also, clicking the button too much (getting more power than the max) will not only cut the electricity, but will give you a penalty, increasing the core unstability.

Anyways, thanks again for playing and for the amazing ranking praise, we really appreciate it! :D