Oh wow. I really enjoy the 1vAll genres. reminds me of the Left4Dead LAN parties we used to do. Plus getting all the multiplayer functions is a big lift. I've only done single player things on UE5. how did you decide to approach the online aspect of the game?
Green Knight Art
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Good point! This is my first jam and was super focused on my game and spiraling in a "what will I do" mindset. I'm looking forward to seeing what other people think of when the theme is announced. It reminds me of art classes when I was in school and all of us seeing what we came up with. Now I'm even more excited.
Agreed. Best is to jump into it without being too critical on yourself. You don't need to learn the most efficient way to do everything from the start. Start with small projects (coin flipper, rock-paper-scissors, ect) and you will build knowledge and skills along the way that will improve the next project naturally. But most importantly, have fun creating.
Absolutely! 2023 I was laid off from my company job and to stay sane between filling out job applications, I dove into game development tutorial hell. Following tutorials did help me at the beginning to learn UE5 (chose it for the visual scripting cause I'm terrible at coding syntax) but making small and learning skills for them projects helped the most. Instead of trying to learn everything at once, I learned what I needed for the project and then applied that to the next. This will be a rest stop on your journey of growth.
What programs are you using to learn to make games?
The biggest hurdle I found when creating a game alone was knowing when to stop. I kept on coming up with ideas and learning new ways to make things more efficient that I wasn't making real progress on completing the project. I had to edit myself and say "I'll write it down and add it later AFTER I get the basic components I planned for complete".
Just starting my game development journey and I've been looking for a jam to help hone my skills. I don't have any belief that I will place high in this jam but the journey of learning and challenging myself is what bring me here today. I've release a game earlier this year just to prove to myself that I can complete the process of creating and releasing a game. Now my next challenge has brought me here despite my anxieties. I look forward to reading about the journeys of others and us all working together in the future.

