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nbd2

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A member registered Nov 25, 2025 · View creator page →

Creator of

Recent community posts

Thank you! Honestly almost no one has played this game - seeing a comment is such a welcome thing. Want to take it further. 

Fun game! I got stuck at the pepper, couldn't really tell why I died - I feel like from a balance perspective giving a slower / easier onboarding would be useful. But I loved the creativity!

Loved the art style.

I've tried to make narrative games with AI and it's really hard to get the writing correct. I felt a few of those tell-tale ticks ("mannered prose").

I found this somewhat effective and making AI write like a normal, sane human being: 

https://www.reddit.com/r/ClaudeAI/comments/1w4szvz/anthropics_fable_51_guide_on_...

But I gotta say I really liked the music / radio interraction and the world you're building here.

This is a classic low floor high ceiling game... Easy to get going, but this one would take me ages to master. 

Interesting idea and I liked the execution / art. Nice job. 

Fun! I found myself going through multiple levels without really noticing as well. I think the pacing was particularly good - not allowing the player to get confused early by limiting the controls was a nice choice.

It took me a while to really understand what was happening - but I enjoyed this once I got it. 

I enjoy the use of little psychological hooks that this game does well - particularly loss-aversion. 

Rather than making a curry then getting a customer, the customers show up (feels like you already have them, or at least have an opportunity at them) and then you *lose* them. Much more urgent problem to solve adding to the excitement.

Thank you, will work on the onboarding and signposting.