Thank you! Honestly almost no one has played this game - seeing a comment is such a welcome thing. Want to take it further.
nbd2
Creator of
Recent community posts
Loved the art style.
I've tried to make narrative games with AI and it's really hard to get the writing correct. I felt a few of those tell-tale ticks ("mannered prose").
I found this somewhat effective and making AI write like a normal, sane human being:
https://www.reddit.com/r/ClaudeAI/comments/1w4szvz/anthropics_fable_51_guide_on_...
But I gotta say I really liked the music / radio interraction and the world you're building here.
It took me a while to really understand what was happening - but I enjoyed this once I got it.
I enjoy the use of little psychological hooks that this game does well - particularly loss-aversion.
Rather than making a curry then getting a customer, the customers show up (feels like you already have them, or at least have an opportunity at them) and then you *lose* them. Much more urgent problem to solve adding to the excitement.







