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noahjudson

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A member registered Jun 06, 2024 · View creator page →

Creator of

Recent community posts

Thank you!

Artistic visuals, audio, and writing. Well done! I'm a little touched and wonder how some of the characters fared

Exactly! Two very different approaches are simultaneously necessary when playing the game. A balance of both might be the best strategy, but you can lean in to either side and still do well. Glad you enjoyed it

Great original puzzle game! I really like the step timer and how you can hit space to let another time chunk pass. If you could hover your mouse and see a grid, then you could count spaces and figure out the puzzles more without so much trial and error (for me at least!). Very cool game!

YOUR game is great fun and very cute visuals!

Thank you!

The jetpack made a world of difference! It made zooming around the map pretty fun. Kind of reminded me of Tribes. Also the AoE blaster, once I figured it out, was great. Is there a reason to use to the pistol? I agree the map is too large to manage. Might as well let the bases crumble so they can be rebuilt closer to the nexus

Very fun and cute! It feels great to get all the guys on the rocket. This could be a fuller game. Impressive path finding too! Oh a pause button would be nice.

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Wow you might have the most unique and interesting style I've seen in the game jam! I think the gameplay could be spruced up. It's hard to tell what timer goes to what and I found it pretty easy to increase my own timer. Also, why move around when the enemies fly to you? I really like the idea of enemies like the music blasters. Especially if more than one type was on the screen and the music stacked on top of each other in a way that complimented but also added to the chaos. Also, before I read about the duplicators I nearly froze my computer attacking them! Great countdown concept and style

OMG lol!

Yeah! I had to do the same for my game

I hope you like it!

A little thing when you're moving it like an up/down arrow would be handy too. Sometimes I'd move it for a while and not know if I was lowering the chain when I couldn't see it

Thank you! After brainstorming like 30 ideas that one felt the most like an epiphany

Glad you enjoyed it! Can't have a sneaking mission without crates!

Thanks! Words like like that inspire me to make it a full game

Thanks! Yeah it's supposed to be a little difficult but hopefully not too much! You like my pixel art?! Thank you! I feel like I have tons to learn on that front

Glad it helped! Another commenter suggested I put something up and so I did

Cool concept! It's super difficult and I always feel like I need extra hands or mice. It would be cool to see what scores others get. I can't tell if I did well or if I suck lol. This would be like a classic flash game. I'm very impressed that this is your first game!

Slick game! It's a good challenge. It would be nice to have the instructions again somewhere maybe on the game page so I can see the rules again. Sometimes I get a bunch of puffs and I'm not sure why. Maybe time could slow or pause where the mess up happened as they explode.

Also, way to rub it in that you completed it in TWO DAYS! XD Nice job!

Thanks! There should be sound and music. Maybe it's not working? I could definitely improve in my sound design though lol, I suck at it

This wins the competition for biggest download lol!

I didn't know what to do to win. I lost a few cars, then with only two left I just kept fighting the same fire and loose bolt. 

I like the concept a lot but it takes nearly all the upgrades just to get past the first skeleton. My breath would deplete in like two steps when I started, and with all the upgrades I only got as far as about 4 skeletons. I like it and want to play more, but IMO the breathe shouldn't deplete so quickly 

Wow. Great subnautica game! You even have day/night cycles. You did a lot! The materials were hard to find, so I'm not sure it's great on a timer. I would go to the top of the water where sometimes I could see a lot further and zoom toward a cave. I really enjoyed exploring those. Nicely done!

Am I missing something or is it just random which cord to cut in each section every time?

Nice game! I got stuck trying to get the count up the part where you have to turn the thing to bring the chain and coffin up. I kept falling all the way back down! Overall cute and funny

It was hard to figure out but the commands, especially once you realize you can stretch the timers, get easier.

I wasn't sure if I should be blowing stuff up or not. For some reason not seeing the initial direction my guy was starting in threw me for a loop too.

The next level screen might be my favorite with that play button going crazy lol!

The real timer is the game jam lol!

The crunchy sound effects when you're fading are great. I think if the bugs are worked out, this could be a really cool game!

Deserves more comments. Really cool vibe. At first it has like a stanley parable / backrooms vibe. It might be a little buggy though. The first time I couldn't leave the 1st floor. The second time I got stuck with a black screen after the third

Funny theme, and nice intro stills! Dashing up is a nice twist too

Very polished! I think it should say what the icons represent though (users, code quality, money, business sense?). I couldn't figure out what up or down meant on some of them.

Awesome idea! The mood with the visuals and audio is fantastic. Fix the controls and tutorials and this could be really, really good

Really interesting aging player idea! Hey nice I also put something like NPCs seeing the player and getting in the way, and the ! and ?

To improve it quickly I think movement needs to be faster, or things shouldn't be so spread out. Also I wasn't able to go through the skinny hallway as a baby at the start of the second level

Thanks! That's probably my biggest feedback is to make a tutorial. I'll write something on the game page for the time being. Glad you liked it!

<3 Thanks bro

Hide in the box for your first transformation. Wait until the demon phase is over, and then get out and go through the door at the end. 

You can't open the door as the vampire. That whole "Vampires need permission to go through doors" thing

You can interact with boxes and doors with E

It's a platformer where you have to get to the finish in time. If you touch anything your time gets reduced.

Oh the pain! Haha very creative

It's a cool idea to feed the clock to stay alive and I like the RPG battle mechanics. I feel like there could be a lot of customization and depth to that. Game crashed when coming back to battle for some reason.