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ProudDev

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A member registered Apr 21, 2025 · View creator page →

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Same issue here

A bit late to review this one, but it's really good! Well made, but the only "criticism" I have of it is how easy a lot of the levels are,also won the funniest audio effects for me XD

Cool! The concept is inspired by Superhot, right? 

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If this is your first game jam, then you have a very bright future waiting for you!

Really well made! I love the artwork dedicated to this project. I could not post the game in time for the bonus level,l haha

Simply fun

Really well designed! Had a lot of fun

Well made! I love being able to choose the sequence before playing a level 

Hi! Thank you for playing our game (:! We did not specify the multitasking aspect of the game, so maybe you used the computer and then had to drink the coffee,

Most likely my favorite game of the jam!! Really well made, and I can see the potential l(:!

Very cute!

It's...great! I once you get a hold of it it's really fun

Really funny game!

Really cute artwork and good music(:! Also did not notice the A key,the gameplay can feel repetitive but it's a cute game overall

Really awesome! a lot of mini games and stuff to toy around with, and a manual to help you,I see that a lot of people followed the nuclear,missle or rocket narrative 

I love the artwork and the trivia  mixed with jokes kinda games wish there was a penalty for cheating tho

Really awesome!! I loved the visual effects which honestly did blind me a little bit loll,are all the tracks original? if so that's really cool

the graphics and gameplay really remind me of the flash era of games! which is a good thing since I like those game(:!

I thought it was a 2048 clone but it is actually different! it is really fun but also short(which I don't think is bad), the last level had me doing random things haha 

Really good graphics for a short timed jam! as other has stated  there is repetition but it's forgivable with the looks and how the game works! didn't notice any bugs except my mouse not appearing on the monitor but it was fixable,and nothing game breaking!

Pretty solid game! The upgrades work well together,felt a little repetitive without theme changing,items to collect changing but for what it's trying to do it does a pretty good job!!

This game is... awesome! I like the consistent art style,it is confusing at first but it tells you what you did wrong and there is a manual to help you with a lot of the objectives, pretty impressive amount of content made in 4 days(:!

Hi! I have participated in making some games and my most recent one was astro dash which you can check in my profile and we got 2 place for that one

Pretty cool! keep at it

Cool! could use the full screen feature of the browser tho..

This was the best piece of media I have consumed in the last 19 years. Please do add more enemies, and you will have my Reddit gold
Best regards

proud production

I had more fun than I thought I would.  Everything works well, too! Only if there were more upgrades and interesting twists...hmmm

Oh wow, actual high-quality stuff right here! On a full release, being able to change the difficulty level would be awesome (E.g., lower prices and such)

You were right!, sorry did not notice how the time decreases on the scale, updated rating!

Very cool concept! One problem I had, though, is that tuning the reward system seems to kill me instantly. Is it supposed to do that? 

That was the funniest entry I played so far, good job!

I tried walking into them in 2 different runs with the same outcome of not getting hurt, nonetheless good game!

Really awesome! The art is great, the music is good,  I know that a lot of people said this already, but the losing condition seems not to be working, even when you are directly colliding with enemies. Other than that, it's really fun!

Thank you so much! Would you like to get game update notes? If so, feel free to dm Hannibal in the description!

Actually great thoughts, the weapons are in the form of animations that play when Input is detected, as for the monster, due to the last hour map creation, some enemies were put in the wrong scale, some being bigger. In contrast, others are tiny,  I will try fixing as much as I can and update when the jam is over:)!

Thank you for the nice comment! We had more in mind when making this project, but it was simply not possible within the time frame..

Very cool concept!,would love to see a full on project with this in hand

https://proud-production.itch.io/deathgun