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SundialGamesLLC

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A member registered Sep 30, 2020 · View creator page →

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Nice. Because of this, I went through and found a similar error on a different page. 

This still helps.

Do you view both pages at a time? Did you print it out or are you using it in a pdf reader. If a pdf reader, is it both pages side by side?

I suspect when viewing digitally, most likely won't see the planner (right) side of the spread. My hope is that when printed, it will be easily viewed and stick out, hard to miss.

Ah yes, a Pet is a Party Member, and this area does need clarification.

Also, I will be adding Stickers to the Physical version (digital Stickers here) for both Equipment and Party Memebers. Physically, you will be able to peel them off and place them in the Equipment or Party Member section. You will see that the Followers and Pets have different sizes for the different boxes.

Without using the stickers it would be advisable to write down the Party Member's Name and Ability in the boxes provided.

Here is the updated description. Is there anything else you think I should add?

There are pages when you can hire party members to accompany you. They can give your hero access to abilities they might not know, or grant an additional bonus if the ability/skill is already known. 
You may need to pay an initial fee to hire the party member. Then, assign them to an open spot in your party. There are 8 slots available on the inventory pages for party members. You may have up to 4 followers (the larger boxes) and 4 pets (the smaller boxes). You may use the stickers in the physical version of the game to place in the boxes or write in the abilities you now have access to.
You can switch these out when you rest and on days when you acquire a new Follower or Pet. If you should die, one can will be taken from you (see 'Dealing with Death'). 

Your input is truly valuable!! 

Rules clarifications are always tricky. Even something that might be simple for 99% of players can stump one player and ruin their experience. Familiarity, clarity, brain fog, and interruption in reading ... anything can cause this. It is hard to avoid completely, but I want to stomp it out whenever possible.

I ended up splitting the days into 8 equal spaces and startign on Sunday. 

The 8th day is blank for whatever you may need and wish to label it. For example, the things you know you need to get done that week, but don't have a specific day planned for it.

I will post the updated version soon.

Wow, that would be harder if an enemy was attacking you and you couldn't attack it.

I see where you are coming from with past experience if you were surrounded by enemies. Everyone gets to go in one round.

In this case, no. You fight one enemy at a time and only move on when you kill it.

I added 

"Focus on one enemy at a time:
1...
2...
3...
4...
5. Earn your reward. Once the enemy DIES, gain the gold reward listed. Move to the next enemy if there is one."

p7 : Nice Catch!

p8-9 : Yes, we decided to remove them from the weekly page. I will adjust on the instruction images.

Thanks!

(2 edits)

And the Habbits also start with Sunday!

The solution has been racking my brain because it isn't easy. 

Since there are an odd number of days in a week, AND since most people don't work on the weekend, we combined Saturday and Sunday into the same space as the other days. It helped us keep enough room here to have the story at the bottom. 

There is no easy way to re-arrange these and maintain the same space.

So the options are either:

A) Start the monthly pages with Monday (which goes against the norm in the US). We would then have the Habits and Daily Pages also start with Monday.

B) Have the days of Weekly pages set the same as the daily pages, with "Su M T W Th F Sa". But this adds more work for you, the player, to do this every week. However, as a bonus, someone did comment that they work on the weekend and would like more space for Sat and Sun.

Thoughts?

Regarding the combat ambiguity. I will add some text in the rules and on the first page with combat.

Focus on one enemy at a time. It is easier to keep track of combat this way.

What did you choose?

Ok, I addressed page 40 for both rooms B and E. Thanks!

For this comment, I'd like some clarity. Let's discuss.
"There isn't any explanation for the section with DEF and ATK. You have a max but it doesn't say if you start with that or start at 0 and can get up to that?"

...
For the Traits (Str, Dex, Con, etc.) and Stats (HP, Def, Atk, Dmg) there are places for the "current value" and the "max value."

It is common and likely clear that with HP, your value can drop below the max as you take damage. So a blank "current value" is there to keep track of this.

As you level up, you get to increase your Traits. That is why we didn't put in the starting values for these into the boxes.

Also, you get bonuses from items you equip to both Traits and Stats.

It is also possible through death penalties that your Traits and Stats may drop below their max. 

We want you to have room to make changes to these as your character progresses. But also note what the values should be.

Perhaps we can make the following changes.

As I've written this out, I'm considering the following changes:

Remove the "max" text for both Stats and Traits. Place the numbers for the Traits in the larger box on the left. That would allow the smaller box to exist for changes from death and equipment boosts.

What do you think?

Wow! Tons of notes. I will be sure to go through all these.

Thanks for taking all this time.

Thanks for checking for us.

Did you play through it or just read so far?

Brave adventurers, scheming rogues, overworked merchants, and suspiciously organized necromancers...

The FIRST digital version of the Quest Planner has been unleashed upon the realm.

Now comes the important part: 🛠️ Finding the cracks before the scribes lock the tome away for printing.

Over the next couple of weeks, this is your chance to help shape the final version before it is forged into physical form.

Found a spelling mistake?
Discovered a confusing rule?
Accidentally became infinitely wealthy through a suspiciously legal goblin loophole?
Spotted a balance issue, exploit, or page that feels clunky?

We want to hear it.

Please keep feedback respectful and constructive. “This page is broken because…” helps far more than “THE DARK MAGIC IS RUINED FOREVER.”

The goal is simple:
Make this planner the best possible experience before it marches to the printing presses.

Thank you again for helping bring The Quest Planner to life. Now go forth... and please report any economy-breaking wizard crimes immediately.

Apologies. Yes, it is the "$4 Villains Companion App"

(1 edit)

The App codes for Premium were a separate purchase from our Kickstarter Campaign or our Pre-Order store.

If you purchased one, you can find it in your pledge survey.  Lost it? Fear not. Retrieve it here: 👉 https://2026-quest-calendar.backerkit.com/
If you didn't purchase the ""$4 Villains Companion App"", you can get one here: 👉 https://2026-quest-calendar.backerkit.com/hosted_preorders

You do not need the Premium Version to play. The app codes grant access to our premium features. Those are most notably:

  • Multiple Characters (beyond level 1)
  • Custome Heroes
  • Automatic Item Crafting
  • Roll Log for Sessions
  • ... more to come

For now, we are bypassing the App Store review by granting access through Apple’s official beta system called TestFlight.

Here’s what that means, in plain Common Tongue:

  • TestFlight is an Apple-approved way to let users try beta versions of apps
  • It is safe, official, and commonly used
  • The app may say “beta,” but it is fully playable

👉 Sign up for TestFlight access here: https://testflight.apple.com/join/983TG1um

Once you accept the invite, install the app through TestFlight and open it.

⭐ HOW TO UNLOCK YOUR PREMIUM FEATURES

After installing the latest version:

  • 1) Tap the ⭐ star icon in the top-right corner of the app
  • 2) Enter your email address
  • 3) For the password, use your App Code

You can find your App Code in your pledge survey.  Lost it? Fear not. Retrieve it here: 👉 https://2026-quest-calendar.backerkit.com/

email us and we will help you out

support@sundialgames.com

If you made 2 purchases in BackerKit, then it might be part of another survey. BackerKit doesn't make it obvious, but then you link to your survey, there is a yellow banner at the top which says:

 You have multiple surveys for this project. Switch to another survey »

Click that and navigate to your other survey/order.

If you are still having trouble, email us support@sundialgames.com

Link for creating your own character:

Full Color Version   |   Low Ink Version

You can also do this now in the Apps. We are still awaiting Apple's approval for the iOS version.

Google Play - https://play.google.com/store/apps/details?id=com.sundialgames.qcheroes26

iOS - https://apps.apple.com/ph/app/quest-calendar-villains-2026/id6754886036

The App is for character management only.

You will need to create the characters you wish to play/manage via the "New Character"  button and select the character from teh list.

There is no "Correct" or "Wrong" version.

The printed version is ordered so that the resolution to the current day is on the back of the previous day. This is to prevent spoilers. You don't have to tear off the page and reveal the next day to resolve the current day.

Example: It just turned Jan 8th. You tear off yesterday's page, Jan 7th, and see the back is the resolution to today, Jan 8th.

The PDF (1x1 version) is ordered the way it is because you don't have to worry about revealing/scrolling too far to avoid spoilers. The other versions to come (1x1_reversed and 2x1_reversed) will be designed for printing in the same way as the physical calendar. 

You do not start with any.

We originally had Severin with the Student ability but had to rework the character in testing. We forgot to change the calendar in accordance.

In the printed version, the resolution to the current day is on the back of the previous day. This is to prevent spoilers so you don't have to flip over the page to see the resolution.

Apps are available. 

Please note that not all of the features are enabled yet. We will have more releases coming soon.


Google - https://play.google.com/store/apps/details?id=com.sundialgames.qcheroes26
iOS - https://apps.apple.com/ph/app/quest-calendar-villains-2026/id6754886036

We’re still brewing the rules and companion story. But don’t worry, you’ve got 3 weeks to enjoy the main villains before crafting your perfect monster.

Sorry, we don't have this already. We will work on them as soon as we can. Fulfillment is taking longer than expected to get everyone's games in their hands.

Documenting for others who may have this issue.

Clicking on this link brought up the updated library: /my-collections

Thanks for informing us about this. Sorry we didn't keep this up to date.
We just uploaded a zip file (2021 Character Sheets.zip) to the itch.io page.

We try to make them forwards and backwards compatible. But there are often abilities that don't match or carry forward. For example, you wouldn't have use for abilities that let you redraw cards for the party members in earlier years. Or in 2023 is the only year you see Piloting, Computers, and Engeineering skills.

No. The files are too large.

I put them up there.

Codes have been released and the app has been updated to allow for custom creation and leveling up your hero.

iOS - https://apps.apple.com/us/app/quest-calendar-heroes-2024/id6472247950

Android - https://play.google.com/store/apps/details?id=com.sundialgames.qcheroes24

Right. I forgot the printer friendly versions. Oops. Will get those updated soon.

The free versions of the apps are now available!

iOS - https://apps.apple.com/us/app/quest-calendar-heroes-2024/id6472247950

Android - https://play.google.com/store/apps/details?id=com.sundialgames.qcheroes24

The first 6 weeks of the calendar will have you playing each of the main heroes as you familiarize yourself with them and the world they inhabit. This version of the app is set to work with all 6 heroes during this introduction. We will be building and releasing premium features during this time. Once available, we will send out codes for those who pre-ordered the premium app features.

We welcome feedback, questions, and bug reports. Feel free to reach out to either or both support@sundialgames.com and support@winbuttongames.com

I believe you are reading Area 2 of the bunker on Jan 3rd. On a result of 10 or less, you would not be able to move to Area 3.

If you are attempting the Sargent's orders for #2) Clean the training grounds", you should be reading the back of Jan 1st.

The resolution for Jan 2nd is on the back of Jan 1st.
The resolution for Jan 3rd is on the back of Jan 2nd.

Yes, they should be options.

Grrrrr

can you post a screenshot of your print settings and a picture of the result?

We are trying to get it submitted to the Apple and Android stores for review today.