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Kyorin

7
Posts
A member registered Jan 06, 2025 · View creator page →

Creator of

Recent community posts

Glad you enjoyed,  you're right, I think if we did this again, I would have added a highscore system or a reason to shoot things rather than just having to survive. 

I like the character design and the cool spacey backgrounds and assets. The time travel mechanic was really cool when it worked. Platforming was rough but i got through it, Eventually I hit an invisible wall, and I'm not sure if thats the end of the game or not. Great work

This was cool, I love the spritework and the combat! The bullet deflection was really neat. The only issues I had while playing were trying to get the player to walk into a 1-tile hallway, and the whole radiation room took me forever to figure out how to solve. That being said, having the controls list be a toggleable button was super smart and is what helped me solve the radiation room in the end. Great stuff, I look forward to seeing what you guys make next!

:P I getcha, in retrospect, would've focused more time on balancing the game. Hope you enjoyed regardless

Hey glad you liked it. Yeah, adding score and more than 1 hp would have helped this game a lot. 

I learned after making my first shoot 'em up this game jam that making a shoot 'em up is easy; however, making a good shoot em up is difficult.  This has a cool time travel mechanic and a boss fight, which is something special considering the timeframe. Great Stuff!