Toptagged Automation and sourcecode (16 results)
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A powerful, free and open-source tool for extracting frames and animations from Texture Atlases
A widget to see your daily steam revenue on a second monitor
Groups genuinely interchangeable StaticMesh assets and merges them in one batch. For Datasmith, Revit and CAD imports.
Plugin Cleaner
$14.99
Turns off the engine plugins nothing references — rewrites your .uproject behind a timestamped backup you can restore.
Prove a serialized-field rename actually migrated - before you delete [FormerlySerializedAs].
Proves which Movable actors can never move, then stops them invalidating your shadow cache.
Download 3 free, ready-to-use AGENTS.md templates—no signup—for Codex, Claude Code, Cursor, and GitHub Copilot.
Rewrites the UMG property bindings that call a Blueprint every frame - and names every one it refuses.
Collapse duplicate UE5 base materials into one parameterised master. Every original becomes an instance.
Rewrites the Asset Manager config that leaves GetPrimaryAssetIdList empty, then re-scans to prove the repair worked.
Reset or push Blueprint defaults across every placed actor, per property, with a preview first.
Overlap Warden - Clears the Unreal Overlap Flags That Can Never Fire, Then Re-Scans to Prove It
$14.99
Proves which overlap flags Unreal can never fire, clears them, then re-scans to prove it worked.
Re-import a CSV without destroying editor edits. Merges per cell, previews first, and can be undone.















