so since some people were asking for the soundtrack, ive added it to the game's page! thank you for enjoying the game:
https://www.youtube.com/watch?v=u6xHEmTU2JQ&list=PL9WnjYOAkUQ7RW1jY2kMlfH83biBYZ...
Play game
MINDMANTION's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #6 | 4.176 | 4.176 |
| Creativity | #35 | 4.118 | 4.118 |
| Sound Design | #36 | 3.882 | 3.882 |
| Enjoyment (Best Game) | #46 | 3.794 | 3.794 |
| Aesthetics | #48 | 4.324 | 4.324 |
| Horror | #220 | 2.853 | 2.853 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you make this project in?
Comments
If I weren't so burned out from rating dozens of submissions I would've written a 300-word essay on why this is one of the best games in this jam but. You'll just have to do with "it's peak" now, sorry
The music is great, the art is great, the characters are awesome
This is insane for a game jam. I’m going to be honest, I almost don’t believe this was done in a week, because it is incredible. The game kind of reminds me of a mix of Night Loops and Illusion Carnival. It is so surreal and has a lot of absurdist humor, yet it really does tell a nice story in the background as well.
The characters are all very fun. I wanted to talk to everything just to see what they would say. The game wasn’t that scary, but there were definitely dark moments and even some dark imagery at certain points. This felt like a full game I would actually pay for on Steam. It is honestly so good. This might be one of my favorite games in the entire jam.
Everything, for the most part, controlled fine. I didn’t really understand the sneeze ensemble, so I just left the room early. I’m not sure if you’re supposed to do that, but everything else felt very intuitive and incredibly fun.
The music is also great. The songs fit each moment perfectly. This game is a total vibe.
Thank you so much for playing our game! We’re so glad you enjoyed it!! And it was in fact done in a week, we just barely slept lmao. The sneezing ensemble part is meant to be like Simon Says, where you have to repeat the pattern they’re sneezing in, but yeah it has been a point of confusion for a lot of people, which we will tackle should we pursue this game further.
An abstract and very stylish game. The music and visual style have already impressed me. Every next screen, I didn't know what would happen next. I also liked the storytelling style. Great game!
I liked the eyeball part and the boss fight but i was missing button parts. it would be nice to have an indicator 2/8 buttons . I liked the game it felt i bit slow at the start but at the mid point it feels better.
Very very abstract game. One moment you are walking, then you are being squashed by hydraulic presses, chased by giant eyeballs and have to go MGS mode and before you know it you get sent to a black screen after viewing dialogue with the eagle bunny thing.
Pretty cool experience.
Easily some of the best story and music I've encountered in this jam! The art perfectly complimented the feel of this game. Outstanding work!
The art style of your game feels eerily unsettling in a good way! Especially that seal-looking creature (if that’s what it is). The story flows nicely from start to finish, but I’m not sure if this is a bug or intentional: the symbols ' and . in dialogue are sometimes replaced with 20 19 or 20 26. Is that a part of your game’s gimmick?
Also, during the conversation with the person wearing a wig, sometimes pressing Z once triggers two actions — like taking the wig along unintentionally.
yeah several people have mentioned the text bug, this only happens in the browser version for some reason.
as for the wig thing: that is simply the result of me being a bad programmer lol, i didnt really know how to separate the dialogue from the wig action because everything in this game is done with Z.
thank you for enjoying our messy buggy seal game!
Everything about this game is bizarre, and I love it. The only thing I would change would be the press passages. I think they're rather annoying and add very little.
Really well done and a very interesting game, great job! There's so much good in this game that I honestly don't know what to start with. Every character's design and personality was very creative. The story also felt really engaging. Artstyle and sound design were definitely the cherry on top here!
Keep up the good work!
It was very surreal and I kind of like that,... but I also felt a bit lost in it. I did not play too much and was not deep into the story, but I think you should definately try to make the onboarding a bit easier to the player. The game does not have the most interesting gameplay (and I don't mean that as a criticism, because I think that was intentionally not the focus) while at the same time, the start of the story is very slow and does not make too much sense in its surreality. So I think a good early hook in the story would have maybe help to get people invested a bit more early on.
Anyways, I overall liked it. The art style was nice and gave this good surreal feeling. The characters felt quirky and creative. I might pick this up again, I am intrigued to give this a second go with a bit more time.
Bravo!! It felt slow at the beginning but something about the quirky style and storytelling drew me into the world. The characters were all very likable and the shrimp guy got me laughing and sealed the deal to finish the game. I'm glad I did finish it because it was so beautifully crafted and written! It was strange and wonderful with dark elements that balance it all out really nicely with amazing sound and music! Absolutely a delightful experience!
Just some small issues but there was a lot of the unicode missing symbol on ' symbols and it was really strangely silent after the appearance of the mistress at the beginning. Other than that, there was no bugs or issues and I'm so glad I managed to collect all the buttons! Seriously scary at the end!
Wow, the art style reminds me of OFF!
At the same time, it still has a very unique identity of its own.
I love how the surreal atmosphere is expressed through black, white, and monochrome tones — the visibility is clear, and the UI is easy to read too!
This is exactly my kind of game.
It’s hard to believe this was made during a jam period!
I’m definitely going to recommend it to people around me!
Quite a quirky little game, the art direction is really really cool!
Some of the mini games are quite tedious, not being able to switch between the wigs and having to walk for like a whole minute back to the wig stand, the part of the game where you get crushed has no indicators of where the crushers are so you just randomly get crushed and generally breaks the flow of this cool game with good writing and graphics.
Everything is there, but the minigames just drag the game down in my opinion.
Overall, really unique and cool game!!
You should also play and rate my game roughneck, it will change your life and you will get 1 milion dollars in 2 weeks!
Play and rate to affirm 1 milion dollars in 2 weeks! (Refunds not accepted)
The art style was crazy... crazy good!
this is very impressive for the amount of time given
its a very creative and unique game, which was very entertaining.
I have no complaints, great job!
Really good work for the game, you done a lot in short amount of time. The art style is really good and nice story to the game adds to it. Music also good for game and overall it was fun to play








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