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A jam submission

RetrotationView game page

Blitz through countless waves in this frantic game about spinning and pulverizing colorful enemies.
Submitted by supertoaster — 2 days, 7 hours before the deadline
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Retrotation's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#344.3334.333
Audio#4133.5933.593
Overall#5793.6223.622
Visuals#9703.5193.519
Seriousness#10683.4443.444
Creativity & Theme#15293.2223.222

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted

Nice! Took me a couple minutes to get used to the controls (would have loved space jump and LMB drop), but overall everything felt great. Catchy tune works perfectly with this :D

Submitted

Very fun! I played for quite a few waves. The art and game juice was really nice! I wish there was also some feedback when losing health. Felt a bit weak especially when everything else had such good presentation.

I feel like I quickly got a strategy of just flying all the time. 

Is there a way to stop flying? I noticed that when I did get low on stamina, I couldnt impact, but I was still flying, so I just kinda had to wait. 

Game feels good, it's fun, looks good. Good work! 

Submitted

Really fun game, enjoyed playing every second of it!

Submitted

amazing game. very good. must ultrakill everyone. so serious. 5/5

Submitted

amazing game. very good. must ultrakill everyone. so serious. 5/5

Submitted

Satisfying gameplay, the impact frames are very juicy and feel so good to get. Nice enemy variety and easy to get the hang of. Took about 5 waves before it started feeling repetitive but what was there felt polished and well implemented. Good job ^^

Submitted

Very adorable and continuous play is quite fun! Having the controls on the background actually helped. The combo-ing was addicting. I though the stamina bar was actually the health bar of each heart (smh) so I got confused with "S" wasn't working sometimes. The art was very cute and so were the animations.

Submitted

clean and simple game :D quite polished and the variety of enemies make it pretty interesting, really fun :)

Submitted

I got too addicted, spent a lot of time getting a 45 combo that I didn’t even realize how much time I had spent on this game. This was such a short, addictive, and fun game that I would love to come back to in the future. Amazing job!

Submitted

Simple game but getting a big combo is so fun (and i didnt get any bugs)

Submitted

Simple, Addictive and fun.

Great short game

Submitted

good

Submitted

I spent 15 minutes on this game without even realizing because it's so hard to put it down! I love how the movement feels and the combo system is a very nice touch! I would love to see an expanded version of this game, though there's already a lot of content (maybe more levels?). Good job folks! ❤️

Submitted(+1)

same Pome...

Submitted

Quite fun! I loved the movement and it was super addicting and felt very satisfying, also awesome impact frames!!

Submitted

Wow, very cool movement! Had a great time playing :)

Submitted

I really enjoyed this!! The biggest thing I felt it was missing is I wanted the combo counter to go even crazier as combos got bigger I got to about 36 but didn't go into endless, and reward consecutive bounces as bouncing 10 times without touching the floor was rewarded the same as just standing and jumping once 10 times. But despite that it was thoroughly enjoyable!

Submitted

Yoooo this is so good!!

Submitted

Really interesting idea and the gameplay felt very satisfying. Stomping your enemies is great

Submitted

Interesting game, I really like the idea. I think the movement is really good, though I would say that maybe making the controls be space for the jump and hovering and lmb for the drop down and pound stuff. To me, it felt a little clunky to use W and S for that, but maybe that's just me. Otherwise, super amazing game, would recommend 

Submitted (1 edit)

The movement feels great and there's a nice amount of juice. I like the enemy variety, just as I was wondering if there was any more, it was like you'd read my mind and a new enemy type appeared.

Once I had cleared wave 8, nothing seemed to happen, I'm unsure if this was intended. A small end screen would have been nice to just  confirm I had finished.

All in all it was enjoyable and didn't overstay its welcome, thank you.

Viewing comments 21 to 2 of 21 · Next page · Last page