Hello everyone! I'm a pixel artist and animator looking to join someone in game development.
I'm 33 years old, I know age is important for some to know. I was the one responsible for the art and animation in the game Midnight Special. I'm currently developing an original top-down pixel RPG in Godot. I can work solo, but I'd like to find the right person or team to build something with long-term.
I've learned from the past collaboration, so I want to be upfront about how I work and what I expect from a partner:
What I'm looking for:
* A clear scope from the start ➡️ what role I'm being brought on for, and if that changes, we discuss and agree to it before it happens, not after.
* Agreed payment terms that are honoured on time, as agreed. OR revenue share ➡️ percentage based on my involvement, put in a contract.
* Clear communication from you too ➡️ what you expect of me, and what your own boundaries are, stated up front rather than assumed.
* A professional working relationship first. Friendship can grow naturally, but it's not the basis of how we work together or how I get paid/treated.
* If we agree on something ➡️ scope, credit, equity, decision-making. I expect that agreement to hold. Not renegotiated later because it's inconvenient.
* Respect for my time and boundaries, and clear, honest communication throughout.
* A sustainable pace. Game development should be consistent, but most of us have day jobs and lives, it doesn't get to override everything else all the time.
What I will not tolerate:
* Gaslighting, guilt-tripping, or minimizing my concerns ("sorry you feel that way").
* Hostility or foul language directed at people who disagree with you or critique the game. Opinions are fine but keep them respectful, or keep them to yourself.
* Boundary pushing after I've stated a limit.
* Repeated, significant delays on agreed monthly payments, especially with recurring excuses. Life happens occasionally, a pattern is a different thing.
* Misrepresenting me to third parties, or disputing payment for work that's already been delivered and accepted, out of spite after a disagreement.
I know this may sound like a lot, but what I'm essentially saying is: I'm looking for a normal person/team that wants to work on games, states their boundaries and expectations clearly, while respecting mine.
Some of my work:














the sprites dont have to be to detailed, just nice simple and clean to fit the aestehic of the rest of the game