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Stam Plantar: Bloom's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Scope | #2 | 4.429 | 4.429 |
| Production Plan | #6 | 4.286 | 4.286 |
| Synergy | #9 | 4.000 | 4.000 |
| Gameplay | #12 | 3.714 | 3.714 |
| Overall | #14 | 3.873 | 3.873 |
| Theme | #15 | 4.143 | 4.143 |
| Audience | #15 | 3.714 | 3.714 |
| Impact | #24 | 3.429 | 3.429 |
| Aesthetic | #25 | 3.429 | 3.429 |
| Concept | #26 | 3.714 | 3.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Name
The Seedlings
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Comments
I think the prototype is well-made and is a good starting point. I had some trouble reading the UI, but other than that the gameplay was very intuitive.
Prototype looks fun! The player mechanics look good and enjoyable to mess around with. I'd recommend further polishing some of the UI elements for better clarity for the player, but I'm excited to see how this turns out!
I really like the prototype that you provided, and I love that you were able to show that off so early! I think the scope of the game is definitely manageable, and I'm super excited to see where it goes!
Prototype is really cool! The direction is really clear, can't wait to see what its gonna look like when you put in all the art assets
I like how you gave us a playable prototype! The gameplay seems fun from what I've seen and manageable to do within the time span for the jam. Excited to see where this goes!
This game looks promising so far! It seems to be compact and achievable in the jam time.
Solid work! It is still very early to evaluate, though the gameplay appears functional. It also has a pleasant and clean presentation. I am looking forward to seeing how the game expands over the remaining sprints.
Great looking prototype, I am interested to see the direction your team will take the environment. The gameplay as it stands appears really clean and as though you all are off to a great start!
I think this prototype is really solid! I can definitely see the direction the game is headed in, and scope-wise it is pretty good. I do wonder if it will be possible for the character to jump (or maybe i couldn't find the button). Also, someone else mentioned it, but what do the winged enemies do? Their behavior pattern is a little tough for me to decipher
Character and enemy designs are great. I think an UI with the character controls. I'm also unsure what the winged monsters do: do they eat the seeds? If they don't attack the player, what is stopping them from pressing space and planting the seed at their feet?
I really like the character design of the game, especially the little monsters everywhere. Looking really solid so far!
I like the idea, idk if ur already making this but I suggest player loose health if they stand on the purple thing.