Neat take on the theme! You made a pretty massive level for how short the time frame was. I also loved the perch mechanic, it was a neat way to get more time to look around. I wasn't sure how to beat the game since I made it to over 200k flaps/50k heartbeats and made it around the whole map without anything happening but it was good fun exploring for the sake of it. I do wish the mouse cursor was confined to the game window as it kept going outside the window and I would have to click back in to keep going but that was a minor thing. Overall solid entry to the jam so nice job!
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Hummingbird Simulator 3D's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2919 | 3.107 | 3.107 |
| Enjoyment | #3074 | 3.250 | 3.250 |
| Creativity | #3229 | 3.536 | 3.536 |
| Narrative | #5362 | 2.286 | 2.286 |
| Artwork | #6703 | 2.571 | 2.571 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Wing flaps, heart beats, calories: they all count down to the same thing.
(Optional) Please credit all assets you've used
see description for full credits
Comments
Super cute and super fun! The theme was really clever here, and I love how huge the map surprisingly is with the town. The controls felt really smooth, too, and it's just a blast to zip around.
Very very fun game, and i love the low-poly artstyle, but why no loop-de-loops? :(
Reading your gamedev log was interesting! Sounds like you learned a lot of skills despite the setbacks
Game design wise, I think the environment is a good starting playground for flying. I think there needs to be other things to interact with to make it interesting. Perhaps other birds flying around that also take up your resources as competitors. Or natural predators. However this obviously all extra programming work that is tough to do in 4 days
I like that you added heartbeats in addition to wing flaps! The city in the distance is also a nice touch. The only issue was the incredibly high default mouse sensitivity. Glad there were options to change that.
There is absolutely nothing chill about hummingbirds and I love that you captured that so perfectly. The intro had me HOOKED, and it was all sweet from there. It was great how insanely high AND insanely fast all the timers were.
That was neat! Flying around a hummingbird is way more fun than I thought it would be. Exploring the town was cool, as was finding some of the plants you hid in there. Nice audio change when you get enough calories.
If you keep adding on, maybe an obstacle course (flying through rings or avoiding a hawk) could be interesting. You'd burn calories faster, for sure, but it'd make finding all those flowers worth it.
Very cool first 3D game! Thanks for sharing it with us.
Great job on your first 3D game. Would be nice to have something like a “dash” that makes you go faster but with an extra calorie deficit.
I enjoyed flying around as a humming bird. i definitely see potential with this. I think the only thing missing is a task you need to complete. There didn't seem to be a direction, or anything to use the energy you were gathering for, aside from gathering more energy. But, i still enjoyed my time playing. Good Job!
Loved being a hummingbird! I like how big the map is, it made me feel like a tiny bird. I'm not sure I understand the challenge aspect, it felt like I had loads of heartbeats/calories etc. But I like how the numbers are thrown at you at the start to stress you out haha. Also the calories count says its 0 at the start when you actually have about 0.5 (maybe the decimal is cut). Great job for your first 3D game!





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