Really cool entry. The diving sections were well done and the upgrade system futhered that. The only feedback I have is that the filet-ing station takes a very long time when you catch a lot of fish at once. That and the music for the station cuts off after a little. Great game!
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IntoTheDeep's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #2131 | 3.000 | 3.000 |
| Artwork | #2347 | 3.600 | 3.600 |
| Creativity | #2923 | 3.600 | 3.600 |
| Enjoyment | #3134 | 3.240 | 3.240 |
| Audio | #5023 | 2.680 | 2.680 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player explores a dangerous underwater cave while their oxygen supply is constantly counting down. Every breath brings them closer to the end of the expedition, so they must decide how far to explore before returning to safety.Also The core diving gameplay requires managing an oxygen countdown, while the mini-games involving fish incorporate a countdown with a strong sense of rhythm.
(Optional) Please credit all assets you've used
Please see the Credits section in the game description for the full list of asset sources.
3D models: Poly Pizza
Audio: Pixabay contributors
Audio collection:
https://pixabay.com/collections/countdown-sound-33582631/
Character animations: Mixamo
Engine: Unity
(Optional) What would you like to be called if GMTK features your game?
Into the Deep






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