Fun Flow inspired game. Very satisfying to see the fuses burn and explode. Great job!
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Short Fuse's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #169 | 4.214 | 4.214 |
| Audio | #389 | 3.837 | 3.837 |
| Artwork | #1288 | 3.929 | 3.929 |
| Creativity | #1694 | 3.857 | 3.857 |
| Narrative | #6458 | 2.102 | 2.102 |
Ranked from 98 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Time the fuses with the bomb countdowns to detonate perfectly!
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Lazertrax
Comments
Awesome! The puzzles were good, but what really blew me away were the smooth controls and clean interface. Redrawing a fuse just by clicking from the middle of it was intuitive and effortless, and the radial progress bar reflecting the length of the fuse was an enormous help. Neither of those feel like obvious design choices so well done coming up with them!
this was really enjoyable! that being said, i was hoping for some really tough puzzles, and i would have loved to see some more complications introduced. still, i had a great time
Really well done. Simple idea executed super well. You do a great job of easing the player into the mechanics. Really well polished for such a short development period. Great work!
Really satisfying experience and perfect difficulty level, great work!!
Very polished, very satisfying. Very much the type of game i have bought and played for hours on my phone.
Obviously very complete fort a jam but I'm interested where you would go with this next if you continued. Tiles that take up more than 1 count, one way walls etc?
Brilliant entry. I usually really struggle with these kidna of puzzle games but I found this to be perfect mix between relaxing and challenging.
Is really well polish and has a great game feel.
I can see great potential for future levels with increasing complexity.
Well done
Great sound design! I really liked that the level select was open from the start, so you could jump ahead to the level of difficulty you were looking for! In some puzzle games, I feel like I have to push through the early, uninteresting levels before getting to the fun ones. This was a great feature you added for a game jam! Fun 😊
Very polished, the levels are not that hard but still make you think, and i'm particularly fond of the visuals - simple, easy to read, and clean! I really like the details, like the particle effect on the burned wire, and i really appreciate the quality of life things, like the speed up button. The best part to me is the rhythm that the explosions and the ticks before create when the bombs ignite one after another, it's very satifying! Had a lot of fun playing through this! :]
I really like the way you’ve put a new spin on Numberlink.
The fact that each connection only has a number on one end, and that you can connect multiple paths on the other, is a really cool idea!
The tile that slows the thread down also leads to some really clever puzzles.
Loved it! Really elegant set of rules, great scope for a jam, feels great to play and nicely polished. Great job!
Really fun! Did surprising well and managed to beat the game! could definitely see this becoming a more fleshed out mobile game, great work c:
An extremely clever twist on all those connect the dots mobile game's I've seen. Extremely appreciative of the speed up feature, though i do wish the bomb sfx sounded a bit cleaner.
Not a big fan of puzzle games, but this one seems to be turning my opinion right around! Keep it up! Also remove level 23 from the game, it has wronged me on every level including spiritually.






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