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Howl at the Moon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1024 | 3.567 | 3.567 |
| Artwork | #1578 | 3.833 | 3.833 |
| Narrative | #3917 | 2.567 | 2.567 |
| Enjoyment | #4393 | 2.967 | 2.967 |
| Creativity | #7620 | 2.567 | 2.567 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
As your ammo runs low (or counts down), your shots become more powerful at the greater risk of misfiring. You also have 60 seconds to stop the mothership from landing!
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Comments
The game itself is really fun, I loved the SFXs and visual. I didn't enjoyed the misfire chance since there is no feedback on it.
Sound was absolutely awesome! Gunshots were so satisfying
Sound was absolutely awesome! Gunshots were so satisfying
Fun game! I absolutely LOVE the cover art!!!
Cute artstyle ^_^
This was a fun challenge! I really enjoyed planning out my route and taking down each UFO (the stock explosion sound effect is amazing too). The misfire mechanic was pretty annoying since there was no feedback in the game when it happened, I was suddenly just not able to shoot anymore. It wasn't until after beating the game and reading the description that I understood that each bullet got more powerful the lower the count was and that there was a chance for a misfire. It might also be nice to have the game just a bit more zoomed out. Overall these are small nitpicks for a very fun game that I enjoyed a lot! The spritework and the CRT style filter was very nice too. Seriously good job on this!
Loved the look and feel of this! Now I wish he had a dodge roll just because it feels like it'd fit the character. Great sounds and visuals together feel very cohesive!
Very cute game !
Graphics and sound are very good! It feels good to play, tho it's lacking a little bit of a twist gameplay wise imo. It's also a little bit too zoomed in. Nice work!
Very cute, loved the music.
Really nice art and visuals. Also really like the music and the movement is solid. Didn't manage to get a run where got all of the UFOs but was fun nonetheless!
The art is cute and it feels quite well polished. However, I might just be stupid, but I don't fully understand the low ammo mechanic? Is it just the less bullets you have in the cylinder the higher damage the bullets deal?
the fewer bullets you have, the bullets do more and more damage. however, there's also a greater chance to shoot and you end up misfiring (you don't shoot anything and you lose all your bullets and have to reload).
The art is suppperr cuttee!
I didn't manage to win :( I think a mini map would help me abit to see where everything is, or indication where is the next ship
anyway I liked it and played for quite some time
well done!
Fun game, controls are clear and uncomplicated. I wasn't able to win, but I had a lot of fun! I love the concept, artwork, and audio. They all come together really well in this game where we race against the clock
The explosion sound being the same as the stock explosion sound in Deltarune made me lol
Fun game overall.
Soooooo polished well done ! The only complain is the lack of a map to help understand where we are going, and where are the UFO.
The art is super cute, and the game feels nice to play. tho i feel like to win you have to already know where everyone goes so its not rewarding
Cute graphics and very very very good sound design, but i think you you went too far with the post-processing. But stiiiiiil gooooood💕💕💕
looks like i had a lil too much fun with it. thanks though!
Cute fox! The post-processing looks great and adds a nice touch to the visuals. The gameplay is also simple and easy to understand.
The only thing I'd change is that it was a bit hard to find the UFO on such a large map.
The ammo mechanic was interesting, also I think I laughed just about every single time an enemy was defeated and exploded. The game over transition was cool as, felt really well put together!