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Muzzy

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A member registered 61 days ago · View creator page →

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Detective cat game twins! Really loved the atmosphere on this one, the notes and tools were all super cute additions too.

Such a fun little game! All the messages, sounds, GIFs, and donations consistently made me laugh out loud.

Absolute. Cinema.

Super awesome, loved the aesthetic and I'm always a sucker for fantasy themes and settings. Really looking forward to seeing more after the jam if you continue to expand upon on it!

Super cute art and gameplay, nice and simple. I only ended up getting one actual human in my playthrough, which makes me think the aliens really need to find better fake passport suppliers!

I really really enjoyed my time with this game! Polish, visuals, and atmosphere were absolutely on point and the gameplay loop was so well-thought out and a blast to play through. Amazing work!

Really fun take on the theme, it was enjoyable scouring the map for all the murders and piecing together who was responsible- even if I accidentally ended up shooting a horse.

Super solid presentation and polish, the gameplay loop felt really engaging and fun too! All the characters and little items were lovely.

Fun and simple, felt really put together and I liked all the art and audio cues.

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This was seriously amazing! Super polished, and the art and music were an absolute treat. Took me a moment to get a hang of the combat, but I really enjoyed the timing elements, it made things feel a lot more involved. Although the timings could've probably been made a bit visually clearer. Great job everyone!

Will forever be terrified of apples now. Art is really solid and the fairy is a cute addition to the theme, fun stuff!

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Very innovative and cute, was not expecting the sudden turn!

Seems like we had similar interpretations of the theme! The art and overall vibes were great and the voice acting was fun, agree with everyone else on how much I loved the Alien and my man Trevor!

Super pretty visuals, the upgrades were also a really nice touch!

Hey Nick, thanks so much for reaching out! Unfortunately we've already found a composer for the team, best of luck with the jam.

Hey hey,  sounds good! I've sent you a Discord request if you'd like to discuss things further.

Had a lot of fun with this one! The upgrades and learning the level felt super rewarding and enjoyable, it kept me hooked for 'just one more run'.  Other than one or two jumps that felt particularly tricky to execute, I found the difficulty enjoyable.

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Hi hi! I'm a Godot programmer currently looking for artists and composers who would like to work together for the jam! I recently took part in the GMTK and B1TJAM and enjoyed both a lot.

Hoping to gather some people together for something chill and fun, while still being determined to put our all into a project and make something awesome. Please reach out if you're at all interested, I'd love to hear from you!

The art for this game is so gorgeous, love the sketchy look that fits in so well with the more ominous atmosphere. All the shifts between gameplay styles was also super neat, lovely work! 

I really appreciate all the honest feedback!

I do agree that the game design was probably the weakest link, and the level design could've been made clearer. I probably redesigned the trick system about two or three times and still wasn't super satisfied with it. Originally there was also going to be alternate routes and arrows made available for the 'escape' so it was clearer, a proper intro cutscene to explain the girl falling asleep and having the nightmares, among lots of other mechanics and things I just couldn't get working in time!

It's unfortunately the nature of game jams, but it's also something I'll definitely be taking into account and be aware of going into the future! This is my second ever project programming in Godot, so I'm still pretty new to it all. Thank you so much for playing!

The way that the enemies are just FLUNG across the screen had me laughing, the art and animations are all super gorgeous as well! I also don't know what happened but when I reached around 950 I died within a fraction of a second as a horde of enemies flung and bounced into me? Not sure if that was a bug or I was just too slow, but fun nonetheless!

Really liked the main mechanic, felt like I was building my own way through the level with all the bits and pieces! The color palette between the real world / dream was also neat, and the art was cute.

Oh wow, this was something really special! Would've been impressive as a team effort, but even more so for a solo developer. Controls felt super tight and good on controller, loved the shifting color palettes, the atmosphere and music was all there, and the sheer amount of really nice art rocked! Super awesome.

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As someone who's name is 'Enter your name', I feel very seen. The game definitely encapsulates the feeling and theme really well, was a neat challenge trying to time the blinks and hope my movement was the right one. Great stuff!

How many bananas do these people eat?! Really cute little game though, loved all the interactions and chaotic nature of sprinting around the house with zoomies trying to break everything.

This was so adorable, I had a lot of fun figuring out all the puzzles! I'm guessing there's always a few solutions too, which is neat. Felt super polished and satisfying to play, and all the cat shapes were very amusing.

Absolutely love the dithering and general look, the ending spooked me a little too! Would love to see more games with this style, well done.

All the different enemy types are fun, and I really like the blue palette with all the art and animations! I experienced a few bugs where enemies would defeat themselves, or where the level just stopped spawning enemies. Also think the game could be sped up a fair bit, but I still had a good time!

The vibes for this one are phenomenal, polish is super great all around too! Really really well put together, great work.

I really like how squishy the controls feel, the animations and art are also simple and cute!

Had a lot of fun with this one, such a tense entry that I was not expecting! Art and audio were really well done and genuinely made me scared and jump a few times. Night stretched on slightly too long for the activities given, but overall the polish and theme shine through really well.

The art and overall polish in this was so well done, love the style. The take on the theme was fun too, even if subtle. Event and character portraits as well as the music was also nice. Great work all around!

Thanks so much for the detailed feedback! We were planning to have a little intro cutscene of the girl falling asleep, as well as an outro for tearing the poster off that caused her pareidolia, but sadly couldn't get it done in time. So glad you enjoyed!

Demon robot yuri, let's go. The backgrounds and overall vibe was done excellently, very fun dialogue and atmosphere overall!

Thank you... RoboYuri...

RoboYuri?

Because um... you're Yuring with a Robot.

Oh yeah.

In all seriousness, this had a really fun style and the timed upgrades gave the gameplay loop a neat challenge. The dialogue was also very adorable!

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This was absolutely stunning all around, the presentation really blew me away but the game itself is super well put together too! Multiple control schemes are also always appreciated, phenomenal work everyone involved!

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Hi hi, we would love to work with you if you still need a team! Your art looks super gorgeous, really big fan. Currently we have a writer, a programmer, a music composer, and a few voice actors for our project.

Oh gosh, this is super sweet. The sound design of the effects was phenomenal, really lovely little experience that nearly had me tearing up at the end there! Was totally expecting a sad story, but ended up pleasantly surprised.

If anything were to happen to TAL I would be very sad. Big fan of the aesthetic and vibe you're going for here, super stylish and slick.

Very goofy and fun, I enjoyed the aesthetic a lot and mowing down enemies. Controller support is also awesome and worked fairly well!