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Farm or Perish's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #4531 | 3.272 | 3.272 |
| Narrative | #4891 | 2.379 | 2.379 |
| Enjoyment | #5443 | 2.748 | 2.748 |
| Audio | #5947 | 2.476 | 2.476 |
| Artwork | #6166 | 2.689 | 2.689 |
Ranked from 103 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Neat little premise!
Like a stardew valley farming-speedrun :)
Since the game is supposed to be very fast paced, it is a bit jarring to control the farming interaction with mouse + keyboard and then have to use only the keyboard while in the shop.
A fun game loop however !
Great work :)
nice game, i like it! Needs more comfortable controls
Never played such a fast paced farming game! Very fun despite some awkward controls!
As some have already pointed out the controls felt quite unwieldy, but I liked how instantaneous actions were and as somebody who also made a tile-based game for the jam I can understand how difficult it can be to implement these systems!
very fun game haha its like if stardew valley was high cortisol
This game is a fun stress and really makes you think ahead on what to do next. I would say the main issue is probably the controls, but im sure if I played more i would get used to it but still very fun!
Really cool concept about stressfully trying to farm on a timer. I think with some polishing this can become a really fun game. Better controls are a necesity tho.
Really funny image banner, the game itself has a very cool loop of farming as quick as you can to feed the monster before he feeds on you. Never though a farming game could be stressful.
I had a hard time figuring it out, but the concept is interesting, and I like the upbeat music.
I really really like the concept. I do think the controls are a bit confusing. I would have liked to have one button for interacting with the objects - like buying, planting, etc. I got frazzled when buying something was enter and to leave the shop was spacebar.
The timer starts while you're still on the intro screen.
The controls were confusing at first. I also think the inventory needs more slots, as I spent a lot of time running back to the shop to sell items. I did like how the farmer moved.
I assume the large amount of starting cash was to let players upgrade early because of the short time limit.
Once I understood the game, I found it easy to cheese by growing everything, collecting it all, leading the monster around for extra time, and selling the excess.
The mouse wheel should scroll through the hotbar. That would make switching tools feel better.
It has its appeal, thank you for the hard work you put in.
Really cute game, but it took me a while to get a hang of the controls
I really like the idea! Once I'd understood how to play the game it was a pretty fun twist on a farming game.
The timer ticking down during the initial tutorial popup made me feel like I needed to dismiss it quickly so I wouldn't lose, but then I didn't really understand what I was supposed to do 😅
On the second loop I paid closer attention and understood what I was supposed to do, but I still was a bit confused - I didn't realise the mouse was used at all at first so I didn't know I needed to click to use items. Overall I found the controls a little awkward, even after several runs.
Sometimes clicking on the field squares didn't seem to do anything even when I was right next to them?
I'd have liked to be able to use the mouse scroll wheel to change tools, and click to select things to buy
I don't think I've seen a game where you move character with keyboard and then use mouse to plant (only tiles near player). Also the clicks don't work on the UI. Don't know if intended or not but a bit confusing at times.
Fixed controls and a smoother more simpler system for buying and selling could turn this concept into race against time farming game. You could experiment further with the concept.
This was a really fun game! I imagine this is what it’s like trying to cook or farm while doing hard drugs. Great fun, enjoyed it even if it has the stress inducing effect of Overcooked.
A beautiful graphic game. The controls just took a little getting used to. But overall, it turned out to be a great game.
I love the artwork and the thumbnail lol. Kind of hard to tell what's going on, you didn't have mouse input in the controls. Well done!
I loved how you transformed a farming game, one of the most coziest games genres, into a panic inducing farming sim.
Nice game! Controls are very confusing. I didn't understand that I needed to play with the mouse to plant, I've tested all my keyboard touch. Using the scroll wheel to navigate through menu/hotbar is a must have. Also, games is hard or it's the monster that is very very hungry
Nice game, however the controls and gameplay loop felt kinda confusing at times