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Don't Hit-Me's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1483 | 3.912 | 3.912 |
| Enjoyment | #2101 | 3.471 | 3.471 |
| Artwork | #2186 | 3.647 | 3.647 |
| Narrative | #6619 | 2.088 | 2.088 |
| Audio | #10159 | 1.118 | 1.118 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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The game is based on a countdown that decides you inputs
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Comments
Music and sound effects and its perfect.
Interesting idea! We think some music and sound effects would really add to the game, but other than that, very neat and fun!
Very good idea, and new interesting actions after some levels which is rare for a jam game!
It was a lovely game, but I didn't quite get the ending — what happened? Also, I'd really appreciate it if you could rate my game too.
This is a highly unusual and interesting mechanic, the fact that it is technical, you do not control the player, but wait for him to jump on his own, it is very interesting, the sound is slightly lacking, but even so, it is an excellent job!
Very fun concept, and the level design was well done too! I wish there was some music that the countdown could sync to, that would make it feel even better to play.
Clean and polished game, well done!
probably the most fun game I have played in the jam so far. This would be a great idea to expand on into a full game. Amazing use of the theme as well. Great job!
fun idea however the lack of sound makes it a little hard, a simple beat every action change would help a lot with timing kind of like a metronome
Very well done! I also made a platformer where the jump is on a timer, but the puzzle/level structure you went with is so creative and fun. I had a blast playing!
Fun platformer game. I really like the simple but bouncy and reactive pixel art. Some music and sound effects would really enhance getting in the rhythm of the game. Good job.
Love the mechanic - great work on the levels too!
Cool mechanic, enjoyed the game and the art :)
The mechanic works really well. Very intuitive
Great job! The art/colors are great, and the core mechanic is really fun! Great job of introducing and teaching new mechanics, and I loved puzzling out the timing for the trickier levels :)
Very clean design! The core mechanic is quickly understandable, it’s immediately fun, and each level presents an interesting level-design. On top of that the presentation is unexpected and add a strong identity to the game (I very much liked the ending, it felt deserved!). Too bad there isn’t any audio, there is so much juiciness in the visuals, it reclaims to be completed with audio feedbacks! Besides that point, it’s a very solid work.
I really like the colors and visuals of the game!
I checked multiple times but I was not able to hear any music or sfx
Thank you ! Yes there is no music or SFX because I like to sleep
I like the mechanic and usage of the theme. Would've been killer with some ticking audio effects. Great work! See you next year
Very cool mechanic! It's a bit hard to gauge the timing sometimes but I could see this explored in even more crazier ways
The mechanic and art work are very good! Too bad it doesn't have any audio