Every thing was great, gameplay was challenging but doable, the goals were clear and well communicated,, Great art and story. The music, though, is absolutely superb, it gave Chrono Trigger vibes. Amazing job!
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Hickory's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #3 | 4.611 | 4.611 |
| Artwork | #10 | 4.836 | 4.836 |
| Narrative | #55 | 4.369 | 4.369 |
| Creativity | #449 | 4.236 | 4.236 |
| Enjoyment | #534 | 3.965 | 3.965 |
Ranked from 1135 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In Hickory, time slows down as the clock counts down and you must complete tasks to prevent the slowing of time. Also, the game takes place in a clocktower!
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Second Fiddle Studio
Comments
Very nice clean project. I love the visual aesthetics and music. and the concept is on point. Would you like to check my game?
The game is well made the art is stunning but I dont find the Idea so special combining a bunch of mini games. All in all still a well made product with stunning audio, cohrent art direction and good introduction to the game
Appreciate the compliment! It was never an explicit goal necessarily to break a ton of new ground with Hickory. We went into this jam wanting to improve how our team works together and to make as cohesive and solid of a project as possible so we totally get where the criticism comes from!
Thank you for playing!
Incredible work, really beautiful and the gameplay was nice, very stressful at low "health" last boss was quite hard, but it was fun! congrats on the team effort, really great game :D
Art, music absolutely superb!
The only thing I didn't liked is time pressure that just amplifies small things like unintuitive 2D collision at places and element where if you see new puzzle and waste 20 seconds figuring it out - you can restart, you will not make it.
Wow, that was honestly gorgeous, can't believe how polished and beautiful it was. The aesthetic and music made the whole thing, and in particular, the paper-cut style and aesthetic brought such somber but beautiful moods.
Was cool to see such professionals working on a jam together, you guys really nailed it with this one! Nice job!
A stressful and immersive time that gets an easy 5 across the board, I'm truly speechless at how much was done within the timeframe, and how smooth it all felt. Only minor criticism was a lot of the time I would try to kill a rat and it would prioritize sending me to a different floor if I was near stairs, but that's minor, and this game is actually insane and I'll be shocked if y'all don't win this, holy peak
this is beyond belief incredible work in all aspects. it's literally impossible to imagine how this was organized and completed in 4 days. absolutely fantastic job, 5 stars.
A stressful and immersive time that gets an easy 5 across the board, I'm truly speechless at how much was done within the timeframe, and how smooth it all felt. Only minor criticism was a lot of the time I would try to kill a rat and it would prioritize sending me to a different floor if I was near stairs, but that's minor, and this game is actually insane and I'll be shocked if y'all don't win this, holy peak
Amazing music! I really like how it slows down when the timer is about to end. The art style is super cool, and the game was really fun to play, even if a bit stressful!






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